ioq3quest/code
Zack Middleton f19efb77c8 Fix Team Arena team base models not dropping to floor
Team Arena's Overload gametype has red and blue team Obelisk base
objects. It uses separate entities for visual and damage. Only the
damageable entity was dropped to floor. Leaving model floating off
the ground.

Team Arena's Harvester base has the same problem. Model entity
floats in air but trigger entity drops to floor.

Drop all Team Arena team base models to floor. Fixes CTF, 1Flag,
Overload, and Harvester base models.
2017-06-24 20:15:02 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix strncpy usage in botlib 2017-06-07 21:48:01 -05:00
cgame Don't copy p->org to itself in cg_particles.c 2017-06-07 21:07:42 -05:00
client Only allow connectionless print/echo from server/rcon address 2017-06-10 19:15:26 -05:00
game Fix Team Arena team base models not dropping to floor 2017-06-24 20:15:02 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl-7.35.0/curl Fix building with curl on Linux PPC and Sparc 2014-09-09 13:18:28 -04:00
libogg-1.3.2 Rename (already updated) libogg-1.3.1 to libogg-1.3.2 2017-05-23 11:47:26 -05:00
libs Add stripped SDL2 reference dll's to repo 2016-08-16 10:50:24 -04:00
libvorbis-1.3.5 Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5 2017-05-23 11:47:26 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.1.4 Rename (already updated) opus-1.1 to opus-1.1.4 2017-05-23 11:47:27 -05:00
opusfile-0.8 Rename (already updated) opusfile-0.5 to opusfile-0.8 2017-05-23 11:47:27 -05:00
q3_ui Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
qcommon Add con_autochat and con_autoclear cvars 2017-06-08 15:46:19 -05:00
renderercommon Add vao cache for static surfaces. 2017-04-28 02:13:25 -07:00
renderergl1 Avoid 'register' declarations 2016-11-01 16:37:38 +00:00
renderergl2 OpenGL2: Remove SF_VAO_MESH. 2017-06-16 16:52:53 -07:00
sdl Correct test for GL_EXT_texture_env_add support 2017-01-26 00:14:31 -08:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
server Range check client number for trap_BotUserCommand 2017-06-07 20:38:12 -05:00
sys Add con_autochat and con_autoclear cvars 2017-06-08 15:46:19 -05:00
tools [botlib] Use floating point absolute value rather than truncate to integer 2016-07-25 18:36:31 +01:00
ui Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00