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qgl.h
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* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
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2007-11-02 23:36:23 +00:00 |
tr_animation.c
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tr_backend.c
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* s/GL_CLAMP/GL_CLAMP_TO_EDGE/g (If this change appears to cause you problems
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2008-08-12 19:34:43 +00:00 |
tr_bsp.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_cmds.c
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shut up warning
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2008-05-01 16:10:01 +00:00 |
tr_curve.c
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tr_flares.c
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- Fixed incompatibility to original VMs introduced by anisotropic filtering patch.
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2006-04-30 14:32:56 +00:00 |
tr_font.c
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* s/GL_CLAMP/GL_CLAMP_TO_EDGE/g (If this change appears to cause you problems
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2008-08-12 19:34:43 +00:00 |
tr_image.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_image_bmp.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_image_jpg.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_image_pcx.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_image_png.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_image_tga.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_init.c
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* Remove unexplainable ( tr.overbrightBits > 0 ) condition when correcting
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2009-03-12 19:20:20 +00:00 |
tr_light.c
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
tr_local.h
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* s/GL_CLAMP/GL_CLAMP_TO_EDGE/g (If this change appears to cause you problems
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2008-08-12 19:34:43 +00:00 |
tr_main.c
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- replace a few constant values with GL macros in tr_cmds.c
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2008-05-01 14:56:57 +00:00 |
tr_marks.c
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tr_mesh.c
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tr_model.c
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* Fix some new GCC 4.3 warnings
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2008-11-10 23:55:22 +00:00 |
tr_noise.c
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Revert changes of rand() to random() as random() was redefined in quake3.
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2009-05-31 20:24:10 +00:00 |
tr_public.h
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* Rename voip cvar to cl_voip
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2008-07-07 22:31:39 +00:00 |
tr_scene.c
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* Fix confusion of cgame and renderer entity array bounds (Tr3B)
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2008-07-16 18:07:36 +00:00 |
tr_shade.c
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- change default value for stereo seperation
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2008-04-27 21:09:03 +00:00 |
tr_shade_calc.c
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* Fix to (static!) buffer overflow in renderer (from Thilo Schulz)
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2006-04-14 20:15:58 +00:00 |
tr_shader.c
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* s/GL_CLAMP/GL_CLAMP_TO_EDGE/g (If this change appears to cause you problems
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2008-08-12 19:34:43 +00:00 |
tr_shadows.c
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- Implement stereo rendering with anaglyph images.
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2008-04-27 17:32:14 +00:00 |
tr_sky.c
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tr_surface.c
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make some functions static (#4014)
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2009-05-02 18:01:02 +00:00 |
tr_types.h
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Added GL_EXT_texture_compression_s3tc support.
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2008-06-13 02:28:51 +00:00 |
tr_world.c
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