.. |
glsl
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Only declare var_SampleToView in lightall shader when it is actually used.
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2012-12-15 00:39:17 +00:00 |
qgl.h
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_animation.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_backend.c
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Support r_srgb even without hardware support. Also tweak default autoexposure/tonemap settings to look good on both r_srgb 0 and 1.
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2012-12-18 06:15:38 +00:00 |
tr_bsp.c
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Missed a file in the previous commit.
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2012-12-18 06:21:47 +00:00 |
tr_cmds.c
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Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able.
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2012-11-20 03:34:16 +00:00 |
tr_curve.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_extensions.c
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Support r_srgb even without hardware support. Also tweak default autoexposure/tonemap settings to look good on both r_srgb 0 and 1.
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2012-12-18 06:15:38 +00:00 |
tr_extramath.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_extramath.h
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_extratypes.h
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Fix a couple files not ending with a newline.
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2012-12-15 00:40:08 +00:00 |
tr_fbo.c
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Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able.
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2012-11-20 03:34:16 +00:00 |
tr_fbo.h
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_flares.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_font.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_glsl.c
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#5808 - Include and use .glsl in source (rend2)
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2012-12-04 01:56:52 +00:00 |
tr_image.c
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Support r_srgb even without hardware support. Also tweak default autoexposure/tonemap settings to look good on both r_srgb 0 and 1.
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2012-12-18 06:15:38 +00:00 |
tr_image_bmp.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_image_jpg.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_image_pcx.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_image_png.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_image_tga.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_init.c
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#5818 - Modular renderer and Rend2 support for MSVC.
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2013-01-07 20:30:49 -08:00 |
tr_light.c
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Split light sample into direct and ambient parts when using deluxemaps or per-vertex light vectors. Fixes #5813.
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2012-12-10 22:35:57 +00:00 |
tr_local.h
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Support r_srgb even without hardware support. Also tweak default autoexposure/tonemap settings to look good on both r_srgb 0 and 1.
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2012-12-18 06:15:38 +00:00 |
tr_main.c
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Clean up getting pshadowMap in Rend2's R_DecomposeSort().
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2012-10-30 09:00:58 +00:00 |
tr_marks.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_mesh.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_model.c
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When calling qglDrawRangeElementsEXT(), use proper start and end parameters.
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2012-11-07 00:06:51 +00:00 |
tr_model_iqm.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_noise.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_postprocess.c
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Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able.
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2012-11-20 03:34:16 +00:00 |
tr_postprocess.h
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Fix a couple files not ending with a newline.
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2012-12-15 00:40:08 +00:00 |
tr_scene.c
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Ensure the correct FBO is bound when drawing. (Fixes bug #5791.)
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2012-10-30 22:05:07 +00:00 |
tr_shade.c
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#5863 - Use proper texture coordinates for alpha tested materials when doing depth prepass.
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2013-01-07 21:29:19 -08:00 |
tr_shade_calc.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_shader.c
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Various shader fixes and optimizations.
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2012-11-14 10:56:31 +00:00 |
tr_shadows.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_sky.c
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Various shader fixes and optimizations.
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2012-11-14 10:56:31 +00:00 |
tr_subs.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_surface.c
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When calling qglDrawRangeElementsEXT(), use proper start and end parameters.
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2012-11-07 00:06:51 +00:00 |
tr_vbo.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |
tr_world.c
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Added Rend2, an alternate renderer. (Bug #4358)
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2012-10-26 01:23:06 +00:00 |