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tr_animation.c
#6069 : Remove md4 model support.
2013-11-29 16:13:47 -08:00
tr_backend.c
End current draw surface before drawing cinematic
2013-11-20 21:37:17 -06:00
tr_bsp.c
Fix R_GetEntityToken ending prematurely
2014-03-10 16:27:31 -05:00
tr_cmds.c
Remove unused renderCommandList variable from renderers
2013-05-13 12:08:16 -05:00
tr_curve.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_flares.c
Fix flares being invisible after vid_restart
2013-11-09 16:57:58 -06:00
tr_image.c
Fix white flash levelshot bug in OpenGL1
2013-12-06 23:06:52 -06:00
tr_init.c
r_noborder changes require a restart
2013-12-06 23:29:47 -06:00
tr_light.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_local.h
Remove R_AddAnimSurfaces and R_MakeAnimModel prototypes
2013-11-30 03:16:05 -06:00
tr_main.c
#6069 : Remove md4 model support.
2013-11-29 16:13:47 -08:00
tr_marks.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
tr_mesh.c
Remove RAVENMD4 #define
2013-03-18 19:05:51 +00:00
tr_model.c
Fix white flash levelshot bug in OpenGL1
2013-12-06 23:06:52 -06:00
tr_model_iqm.c
Initialize blendIndexesType and blendWeightsType
2013-10-29 23:18:05 -05:00
tr_scene.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_shade.c
Remove vertexLightmap from textureBundle_t, it's never qtrue
2013-11-02 02:59:31 -05:00
tr_shade_calc.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_shader.c
Improve warning for shader missing opening brace
2013-06-02 21:59:01 -05:00
tr_shadows.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_sky.c
Allow drawing sun in OpenGL1 renderer
2013-05-27 14:52:18 -05:00
tr_subs.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_surface.c
Check for buffer overflow for rail/lightning surfaces
2014-01-25 21:15:36 -06:00
tr_world.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00