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AL
( #3767 ) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
2011-03-08 01:39:34 +00:00
asm
Fix #5849 - broken snapvector inverts player speed
2013-01-09 23:15:21 -06:00
botlib
Fix some "> MAX_*" to be ">= MAX_*".
2012-11-18 19:09:54 +00:00
cgame
Play correct team sounds when in spectator mode and following a player.
2012-10-11 18:22:41 +00:00
client
Remove the SMP renderer feature
2013-01-24 22:53:08 +00:00
game
Fix error message in BG_EvaluateTrajectory
2013-01-14 14:50:12 -06:00
jpeg-8c
Mark JPEG lib changes, file provided by Simon McVittie
2012-07-01 18:07:56 +00:00
libcurl /curl
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
libs
More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
2012-12-31 01:32:15 +00:00
libspeex
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
null
- Fix already defined command warnings for minimize
2011-08-01 10:16:40 +00:00
q3_ui
Add togglemenu to q3_ui controls menu
2013-01-16 23:04:50 -06:00
qcommon
Fix MSG_ReadDeltaKey setting bit 1<<bits often
2013-02-01 22:07:52 -06:00
rend2
Remove the SMP renderer feature
2013-01-24 22:53:08 +00:00
renderer
Remove the SMP renderer feature
2013-01-24 22:53:08 +00:00
sdl
Remove the SMP renderer feature
2013-01-24 22:53:08 +00:00
SDL12 /include
Minor hack to SDL headers for building on Linux.
2012-04-11 04:51:58 +00:00
server
Fix clients being able to reset their player state and respawn using donedl.
2012-12-15 08:08:46 +00:00
sys
Fix win32 console partial print being overwritten
2013-01-10 16:29:54 -06:00
tools
more '\n' business
2012-06-19 15:14:57 +00:00
ui
Don't draw cursor during Team Arena's loading screen.
2012-10-30 20:06:48 +00:00
zlib
- Tested and updated MSVC project file to really make it work with new zlib
2009-10-19 16:16:52 +00:00