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tr_animation.c
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Remove RAVENMD4 #define
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2013-03-18 19:05:51 +00:00 |
tr_backend.c
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End current draw surface before drawing cinematic
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2013-11-20 21:37:17 -06:00 |
tr_bsp.c
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Move renderers a bit closer together
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2013-03-12 17:52:29 +00:00 |
tr_cmds.c
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Remove unused renderCommandList variable from renderers
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2013-05-13 12:08:16 -05:00 |
tr_curve.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_flares.c
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Fix flares being invisible after vid_restart
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2013-11-09 16:57:58 -06:00 |
tr_image.c
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Fix crash caused by too many surfaces in skin
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2013-09-04 20:36:45 -05:00 |
tr_init.c
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Merge branch 'master' into sdl2
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2013-11-02 19:12:52 +00:00 |
tr_light.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_local.h
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Merge branch 'master' into sdl2
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2013-11-02 19:12:52 +00:00 |
tr_main.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
tr_marks.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
tr_mesh.c
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Remove RAVENMD4 #define
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2013-03-18 19:05:51 +00:00 |
tr_model.c
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Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes
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2013-06-18 17:02:47 -05:00 |
tr_model_iqm.c
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Initialize blendIndexesType and blendWeightsType
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2013-10-29 23:18:05 -05:00 |
tr_scene.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shade.c
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Remove vertexLightmap from textureBundle_t, it's never qtrue
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2013-11-02 02:59:31 -05:00 |
tr_shade_calc.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shader.c
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Improve warning for shader missing opening brace
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2013-06-02 21:59:01 -05:00 |
tr_shadows.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_sky.c
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Allow drawing sun in OpenGL1 renderer
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2013-05-27 14:52:18 -05:00 |
tr_subs.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_surface.c
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Fix null model axis disappearing if sky is in view
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2013-05-31 01:07:49 -05:00 |
tr_world.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |