ioq3quest/code/client
Thilo Schulz a5580d8974 - Harden the client and server protocol against UDP spoofing attacks. This will defend ioquake3 against http://aluigi.altervista.org/papers/q3noclient.txt (#3041)
- Retains full compatibility to the old but unsecure protocol between clients and servers
- Harden the connection process against DoS attacks, possibly connected to UDP spoofing
2011-04-27 16:03:35 +00:00
..
cl_avi.c - Fix data alignment issue with glReadPixel call, reported by Guillaume Bougard (#4954) 2011-04-18 16:06:10 +00:00
cl_cgame.c (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
cl_cin.c Support non-256x256 videos in shaders, by Zack Middleton (#4745) 2011-02-11 14:46:34 +00:00
cl_console.c Bug 4936 - Wrong color for non-ascii symbols in console 2011-03-17 12:53:47 +00:00
cl_curl.c Fix infinite loop in case an invalid pk3 file has been downloaded from the server. Thanks tjw for reporting (#3074) 2009-10-19 22:36:17 +00:00
cl_curl.h Angst and zinx cajoled me into removing trying to load libcurl.so again. 2008-02-17 13:46:34 +00:00
cl_input.c Add better support for analog joysticks, patch by use.less01 2011-04-19 13:26:15 +00:00
cl_keys.c Consider key states before startup, patch by Zack Middleton (#4950) 2011-04-17 22:09:05 +00:00
cl_main.c - Harden the client and server protocol against UDP spoofing attacks. This will defend ioquake3 against http://aluigi.altervista.org/papers/q3noclient.txt (#3041) 2011-04-27 16:03:35 +00:00
cl_net_chan.c - Harden the client and server protocol against UDP spoofing attacks. This will defend ioquake3 against http://aluigi.altervista.org/papers/q3noclient.txt (#3041) 2011-04-27 16:03:35 +00:00
cl_parse.c (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
cl_scrn.c avoid setting cvars by name each frame 2010-01-06 13:47:41 +00:00
cl_ui.c (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
client.h - Harden the client and server protocol against UDP spoofing attacks. This will defend ioquake3 against http://aluigi.altervista.org/papers/q3noclient.txt (#3041) 2011-04-27 16:03:35 +00:00
keycodes.h * Revert 'Handle dead keys more gracefully by taking a "best guess" rather than 2008-08-28 22:05:34 +00:00
keys.h * Don't apply colour escape chars on input fields 2007-09-21 10:35:24 +00:00
libmumblelink.c Ok, getifaddrs() is not POSIX compliant. Fix #3984 as suggested by Vincent Cojot 2011-02-07 05:20:31 +00:00
libmumblelink.h update mumble link interface for version 1.2 2010-01-04 14:12:18 +00:00
qal.c fix openal dlopen 2008-06-02 15:54:36 +00:00
qal.h - Remove alext.h dependency and manually add the required macros 2011-03-14 15:57:39 +00:00
snd_adpcm.c First diff from Andreas Schneider: 2005-08-31 18:00:00 +00:00
snd_codec.c * Fix to bug in S_FileExtension (Tr3B) 2008-01-19 19:06:25 +00:00
snd_codec.h * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_codec_ogg.c Sony NGP Support. 2011-01-27 07:30:21 +00:00
snd_codec_wav.c * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_dma.c - Add stopmusic command 2009-11-10 01:55:54 +00:00
snd_local.h Mute sounds with 0 volume when game is minimized/unfocused instead of Stopping all sounds. Fixes (#4336) 2009-11-10 01:08:15 +00:00
snd_main.c Let codec loader decide which extension to give to extensionless filenames 2011-04-18 18:55:58 +00:00
snd_mem.c Don't byteswap when resampling audio...we byteswapped it previously in the 2005-11-20 15:35:45 +00:00
snd_mix.c Mute sounds with 0 volume when game is minimized/unfocused instead of Stopping all sounds. Fixes (#4336) 2009-11-10 01:08:15 +00:00
snd_openal.c - Properly use ALC_ALL_DEVICES_SPECIFIER in sound info 2011-03-14 16:36:40 +00:00
snd_public.h * Rename voip cvar to cl_voip 2008-07-07 22:31:39 +00:00
snd_wavelet.c * Added STATUS 2005-10-29 01:53:09 +00:00