..
AL
asm
Remove unused fpucw from snapvector.asm
2015-07-09 18:35:45 -05:00
autoupdater
Use "x86_64" and not "x86-64" like everything else in ioq3.
2017-06-04 02:46:49 -04:00
botlib
Fix uninitialized bot_goal_t fields
2018-04-26 11:22:55 -05:00
cgame
Fix invalid model frame developer warnings in Team Arena
2017-11-22 20:21:02 -06:00
client
Make s_useOpenAL be CVAR_LATCH
2018-05-01 16:18:44 -05:00
curl-7.54.0 /include
Update internal curl to 7.54.0
2017-07-28 16:32:22 +01:00
game
Improvements for dedicated camera followers (team follow1/2)
2018-05-01 21:25:14 -05:00
jpeg-8c
libogg-1.3.3
Rename (already updated) libogg-1.3.2 to libogg-1.3.3
2018-03-16 13:11:27 -05:00
libs
Update SDL2 to 2.0.8
2018-04-26 11:21:36 -05:00
libvorbis-1.3.6
Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6
2018-03-16 13:29:19 -05:00
null
Added audio capture support to SDL backend.
2018-04-13 22:38:17 -04:00
opus-1.2.1
Rename (already updated) opus-1.1.4 to opus-1.2.1
2018-03-16 13:29:19 -05:00
opusfile-0.9
Rename (already updated) opusfile-0.8 to opusfile-0.9
2018-03-16 13:29:20 -05:00
q3_ui
Make UI_DrawProportionalString handle NULL string
2018-04-26 11:22:55 -05:00
qcommon
Fix not closing description.txt and fix path seperator
2018-05-03 16:13:19 -05:00
renderercommon
Fix shifting bits out of byte in tr_font.c
2018-04-08 21:41:31 -05:00
renderergl1
OpenGL1: Decay float[8] to float * in tr_marks.c
2018-04-08 21:41:31 -05:00
renderergl2
OpenGL2: Fix parsing specularScale in shaders
2018-05-11 23:18:39 -05:00
sdl
Don't allow SDL audio capture using pulseaudio
2018-05-12 04:20:58 -05:00
SDL2
Make macOS Universal Bundle target 10.6 for x86 and x86_64
2018-04-26 11:21:36 -05:00
server
Fix "Going to CS_ZOMBIE for [clientname]" developer message
2018-04-03 21:37:59 -05:00
sys
Enable SDL audio capture for SDL 2.0.5 and newer
2018-04-26 11:21:36 -05:00
tools
Few LCC memory fixes.
2017-12-15 18:08:23 -06:00
ui
Fix duplicate bots displayed in Team Arena ingame add bot menu
2018-05-06 01:47:49 -05:00
zlib