Zack Middleton
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c8e790e4af
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Use tabs in tr_font.c
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2012-03-29 05:42:30 +00:00 |
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Zack Middleton
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5e9c7f5b37
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Removed set but not used variable 'satLevels' from tr_font.c.
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2012-03-29 05:31:18 +00:00 |
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Zack Middleton
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4b7a623cc0
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Make sure font glyph shader names are null-terminated.
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2012-03-29 05:28:09 +00:00 |
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Zack Middleton
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94fb80f021
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Fixed possibly placing a font glyph (at the beginning of a row) past the bottom of a font cache image.
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2012-03-29 05:15:46 +00:00 |
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Zack Middleton
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f15a3cca21
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Fixed writing pre-rendered font TGAs, needed to flip image.
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2012-03-29 04:49:36 +00:00 |
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Zack Middleton
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ea0102d403
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- Added support for enabling FreeType Support (make USE_FREETYPE=1).
- Fixed compiling tr_font.c for dynamic renderer.
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2012-03-29 04:05:13 +00:00 |
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Zack Middleton
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33d66c8034
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Added range checks to j_*_axis cvars.
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2012-02-15 18:47:50 +00:00 |
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Zack Middleton
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7a1efc19a4
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Support up to 16 joystick axes, select which to use with j_*_axis cvars.
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2012-02-15 18:26:08 +00:00 |
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Zack Middleton
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76c4346463
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Added new joystick cvars to README.
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2012-02-15 18:15:49 +00:00 |
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Zack Middleton
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91fd58f6e4
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Allow analog joystick up axis to be remapped too.
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2012-02-15 18:09:24 +00:00 |
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Ludwig Nussel
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6c8a9af300
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fix mingw64 installer
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2012-02-07 09:29:13 +00:00 |
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Zack Middleton
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7d8b751afd
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Patches by symlink.
#5313 - EF_CONNECTION set on wrong eFlags
#5314 - snc drawn in nirvana instead at lagometer
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2012-02-06 21:28:40 +00:00 |
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Zack Middleton
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c84377854a
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Unix clients can now enter commands from tty console. Patch by Rambetter with some edits by me. (#4799)
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2012-02-06 21:05:57 +00:00 |
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Thilo Schulz
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3241ca6e7b
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Add the new ioquake3 master server as standard for sv_master2
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2012-01-24 23:42:16 +00:00 |
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Zack Middleton
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5729c8c518
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Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename lengths are limited to MAX_QPATH by engine and elsewhere in game logic.
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2012-01-17 23:06:06 +00:00 |
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Zack Middleton
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73744a84c6
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Fixed UI to use MAX_QPATH for skin filename buffer length.
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2012-01-17 22:38:49 +00:00 |
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Zachary Slater
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89f7863254
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bugzilla bug #5273
exploit resolved, we're now disallowing forwardmove of -128 and vice versa
Thanks, devhc!
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2011-12-25 09:07:36 +00:00 |
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Thilo Schulz
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dfd3245c38
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Fix build for new modular renderer on MacOSX
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2011-12-15 21:12:38 +00:00 |
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Zachary Slater
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579d75c539
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The mailing list sub e-mail address has been wrong for a depressingly long amount of time.
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2011-12-12 10:37:44 +00:00 |
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Zack Middleton
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bdf1af34dc
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Fixed typo in Makefiles copyfiles directory path check.
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2011-12-10 00:37:59 +00:00 |
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Zack Middleton
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34b22e9119
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Reverted r2209...
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2011-12-08 23:34:51 +00:00 |
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Zack Middleton
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93d1d0f83e
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Show warning when renderer cannot load model after checking all supported formats, instead of after each format.
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2011-12-08 23:17:37 +00:00 |
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Zack Middleton
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2fbf9d9006
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Removed unused functoin Hunk_Trash.
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2011-12-08 22:54:45 +00:00 |
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Zack Middleton
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a5c88d0e0d
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Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined using make).
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2011-12-08 22:53:58 +00:00 |
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Zack Middleton
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7b2f842053
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Show file/line/label in Com_Error messages when run out of memory in debug build.
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2011-12-08 22:25:25 +00:00 |
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Zack Middleton
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5c1ddf4020
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Enable zone and hunk debug in debug build.
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2011-12-08 22:24:48 +00:00 |
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Zack Middleton
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943d94bf0b
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Use GENTITYNUM_BITS for jumppad_ent bits.
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2011-12-03 20:27:18 +00:00 |
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Thilo Schulz
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66820c79f4
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Fix net_restart when networking was temporarily disabled
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2011-12-03 02:23:38 +00:00 |
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Zack Middleton
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fe64955c0c
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Removed duplicate setting of contents for trigger_hurt.
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2011-11-28 17:36:58 +00:00 |
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Zachary Slater
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011fcabb22
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Fixed that, still do not run this. I'm not sure why but the video mode handling doesn't work today in Mac OS X 10.7 and recovering is difficult.
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2011-11-24 23:19:04 +00:00 |
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Zachary Slater
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508f54854c
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I made an awful variant of the old make script, it removes everything universal. Just to get a quick .app build again.
Don't use this for anything.
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2011-11-20 08:59:21 +00:00 |
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Zack Middleton
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88e9d66633
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Disable blood on HUD when com_blood is 0.
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2011-11-18 21:36:59 +00:00 |
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Thilo Schulz
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3ecd92ed91
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Add color combination green-magenta for anaglyph
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2011-11-18 12:47:42 +00:00 |
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Zack Middleton
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fd0d156338
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Added missing newlines to game dedicated chat messages.
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2011-11-10 04:49:07 +00:00 |
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Zack Middleton
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0724458818
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Fixed usage of various entity defines.
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2011-11-05 01:02:35 +00:00 |
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Zack Middleton
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4e59ef714b
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Print developer message when renderer runs out of free entities.
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2011-11-05 00:56:26 +00:00 |
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Zack Middleton
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b648d6f17b
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Client no longer tries to run UI_SHUTDOWN on ui vms with an unsupported API version.
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2011-11-03 03:52:46 +00:00 |
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Thilo Schulz
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6283e552d4
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My bad. Revert the FPU control word to old value instead of the new one of course. Thanks to marky for reporting this
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2011-10-28 21:54:06 +00:00 |
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Zack Middleton
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9064a13409
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Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on alloc).
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2011-10-28 19:43:43 +00:00 |
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Tim Angus
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5e7e61a648
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* More Makefile configuration (ZTurtleMan)
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2011-10-28 19:12:43 +00:00 |
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Tim Angus
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4ccd548512
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* I zigged when I should have zagged
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2011-10-28 18:51:31 +00:00 |
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Tim Angus
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7d570e693d
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* (bug #5283) Changes to the Makefile to make building standalone games
easier (JBravo)
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2011-10-27 21:39:05 +00:00 |
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Tim Angus
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fd986dae06
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* Fix various warnings with GCC and clang
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2011-10-27 21:32:28 +00:00 |
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Tim Angus
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675e7a641a
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* clang support
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2011-10-21 22:48:53 +00:00 |
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Thilo Schulz
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f9cde509b2
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[18:48:20] <Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the server side related to the cg fix with moving water. Dunno why s.origin and s.angles was ever used, the rest of sv_world.c always uses r.currentOrigin and r.currentAngles
[18:58:10] <Thilo> mhm
[18:58:15] <Thilo> Ensiform: it doesnt break anything?
[18:59:20] <Ensiform> nah
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2011-10-14 17:03:59 +00:00 |
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Thilo Schulz
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d4f8c4716d
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Force unload of running VMs when quitting through signal handler
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2011-10-14 13:52:28 +00:00 |
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Thilo Schulz
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171f98474f
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BitBlt Patch #0000 (#5176)
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2011-09-29 02:44:08 +00:00 |
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Thilo Schulz
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89d986a35b
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Fix a few string literals
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2011-09-28 03:13:30 +00:00 |
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Thilo Schulz
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b93a88455a
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Allow interpreted VM on pure servers
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2011-09-27 22:56:10 +00:00 |
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Thilo Schulz
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7eba074ce4
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Allow VM_Restart to load unpure qagame.qvm so that local server won't crash after map_restart if server operator has qagame.qvm residing outside pak file (#5196)
Thanks to "rg3" for providing a shell account
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2011-09-27 22:16:07 +00:00 |
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