Tim Angus
8d70929d12
Ditch 'historical compatibility' and use 'logic' instead
2013-03-22 11:33:27 +00:00
Tim Angus
bba199e795
Fix comment grammar (and test jenkins)
2013-03-21 22:37:44 +00:00
Tim Angus
2c8e751130
Consolidate architecture names
...
amd64, x64, x86_64 -> x86_64
i386, i86pc, x86 -> x86
powerpc, ppc -> ppc
powerpc64, ppc64 -> ppc64
axp -> alpha
Some exceptions are made for the actual build product names
2013-03-21 18:00:17 +00:00
Tim Angus
dfbad1360f
Fix some clang warnings
2013-03-12 21:50:59 +00:00
Tim Angus
78132cf829
Remove old x86_64 JIT compiler
2013-03-11 22:20:10 +00:00
Zack Middleton
2a31f33fc6
Add libogg 1.3.0
2013-02-17 18:56:06 -06:00
Zack Middleton
3dd5c5d862
Add Ogg Opus support
2013-02-17 18:32:05 -06:00
Tim Angus
93e6183ce3
Move some things into renderercommon
2013-02-16 12:15:36 +00:00
Tim Angus
f6fb9eb602
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
Tim Angus
517c65d85e
Fix some SMP bits I missed
2013-01-26 21:40:45 +00:00
Tim Angus
51df89ab13
Remove the SMP renderer feature
2013-01-24 22:53:08 +00:00
Tim Angus
6999fdba91
Assorted whitespace fixes
2013-01-05 15:35:50 +00:00
Tim Angus
631db38d25
Fix dist target and comment refering to svn
2013-01-05 15:35:32 +00:00
Tim Angus
20ef1b0115
Fix whitespace
2013-01-05 15:05:30 +00:00
Tim Angus
f6c98fd29f
Replace svnversion use with git equivalent
2013-01-03 21:08:28 +00:00
Richard Allen
6a7a67a497
More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
2012-12-31 01:32:15 +00:00
Richard Allen
1c8fa31c0d
Changed the MacOS-X build system to make UB's containing i386 and x86_64 arches and made make-macosx.sh not build UB's but only standard binaries
2012-12-20 00:15:17 +00:00
Zack Middleton
76584dbcec
Makefile fixes for OpenBSD by Jonathan Gray. ( #5728 )
2012-12-16 02:58:47 +00:00
James Canete
edb414b34a
#5808 - Include and use .glsl in source (rend2)
2012-12-04 01:56:52 +00:00
James Canete
b5eb31b4f6
From /dev/humancontroller:
...
when hard-linking renderers, put the old renderer (not the new one) into the "ioquake3" executable, and use a distinguished "ioquake3_rend2" executable for the new renderer
(Fixes bug #5789.)
2012-10-28 21:04:41 +00:00
James Canete
dfdfc656ea
From /dev/humancontroller:
...
fix the SMP functionality not being utilized (as of the import of Rend2)
2012-10-28 20:56:26 +00:00
James Canete
4f7eb9fa21
Added Rend2, an alternate renderer. (Bug #4358 )
2012-10-26 01:23:06 +00:00
Zachary Slater
afffc10a54
switch mac to the framework SDL...
2012-07-18 04:57:52 +00:00
Zack Middleton
73a5f01baf
Don't use local SDL headers on Linux (need system sdl-config and SDL library anyway).
2012-05-07 23:31:38 +00:00
Zack Middleton
ea0102d403
- Added support for enabling FreeType Support (make USE_FREETYPE=1).
...
- Fixed compiling tr_font.c for dynamic renderer.
2012-03-29 04:05:13 +00:00
Ludwig Nussel
6c8a9af300
fix mingw64 installer
2012-02-07 09:29:13 +00:00
Zack Middleton
c84377854a
Unix clients can now enter commands from tty console. Patch by Rambetter with some edits by me. ( #4799 )
2012-02-06 21:05:57 +00:00
Zack Middleton
bdf1af34dc
Fixed typo in Makefiles copyfiles directory path check.
2011-12-10 00:37:59 +00:00
Tim Angus
5e7e61a648
* More Makefile configuration (ZTurtleMan)
2011-10-28 19:12:43 +00:00
Tim Angus
7d570e693d
* (bug #5283 ) Changes to the Makefile to make building standalone games
...
easier (JBravo)
2011-10-27 21:39:05 +00:00
Tim Angus
fd986dae06
* Fix various warnings with GCC and clang
2011-10-27 21:32:28 +00:00
Tim Angus
675e7a641a
* clang support
2011-10-21 22:48:53 +00:00
Thilo Schulz
171f98474f
BitBlt Patch #0000 ( #5176 )
2011-09-29 02:44:08 +00:00
Zack Middleton
b3c9d55f50
Include extra dlls in NSIS installer if needed (renderer, curl, speex, zlib, jpeg).
2011-08-29 15:17:47 +00:00
Zack Middleton
efd5f47bf6
Fixed copyfiles when USE_RENDERER_DLOPEN is disabled.
2011-08-11 05:51:08 +00:00
Thilo Schulz
08acc75a1a
- More MacOSX changes to Makefile
...
- Ship libSDL-1.2.0.dylib with x86_64 platform support
2011-08-10 21:14:17 +00:00
Thilo Schulz
99e157e066
- Add x86_64 platform for MacOSX
...
- Fix compilation on MacOSX gcc
2011-08-10 20:48:53 +00:00
Zack Middleton
b9a060bfe2
Don't create clientsmp directory (which is no longer used), pointed out by DevHC.
2011-08-05 20:47:02 +00:00
Zack Middleton
702c519057
Moved various per-platform ifs/defines to be only done once for all platforms.
2011-08-02 22:00:57 +00:00
Zack Middleton
1ea0df54f8
Change x86_64 to x64 for mingw.
2011-08-02 21:03:14 +00:00
Thilo Schulz
fb24020f89
Fix compilation on MINGW
2011-08-01 13:25:55 +00:00
Thilo Schulz
89b53079cc
Add SDL library to renderer lib
2011-08-01 13:15:31 +00:00
Thilo Schulz
83f228a42f
Add patch by Zack Middleton to fix building for USE_RENDERER_DLOPEN=0
2011-08-01 13:10:35 +00:00
Thilo Schulz
6713bbbab3
Make client/server cflags configurable
2011-08-01 12:48:31 +00:00
Thilo Schulz
b151d91777
Remove unneeded library dependencies with new modular renderer
2011-08-01 11:53:59 +00:00
Thilo Schulz
40dfcee06e
Modular rendering system. Patch by use.less01
...
This might break MSVC builds. I'll take care of it later
2011-08-01 01:19:55 +00:00
Thilo Schulz
9dc32d55e2
Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions etc., patch by linux@youmustbejoking.demon.co.uk and Zack Middleton
2011-07-18 14:56:57 +00:00
Thilo Schulz
fe7b088de2
Get rid of redundancy
2011-06-24 23:25:30 +00:00
Thilo Schulz
b8f81e8065
Fixes for bugs introduced in last several revisions
2011-06-16 22:50:33 +00:00
Thilo Schulz
77d764c457
Patch and description by ensiform ( #5043 ):
...
This patch moves cg_particles.c out of cg_marks.c to the actual file that was
already there but not used. By default WOLF_PARTICLES definition is commented
out if someone wants to use the old cg_particles.c changes. cg_particles.c has
been added to the makefile and msvc projects.
2011-06-16 21:58:46 +00:00