Commit graph

15 commits

Author SHA1 Message Date
MAN-AT-ARMS
5bf60a9504 Update SDL2 to 2.0.8 2018-04-26 11:21:36 -05:00
MAN-AT-ARMS
4f9310dfa4 Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
MAN-AT-ARMS
d426ed307d Update SDL2 to 2.0.3 2014-03-24 19:13:56 -04:00
MAN-AT-ARMS
dafed0fd66 Update SDL2 to 2.0.2 2014-03-08 21:33:02 -06:00
Tim Angus
32a859c680 More updates to SDL2 libs from MAN-AT-ARMS 2013-08-19 23:19:29 +01:00
Tim Angus
e6d075e165 SDL2 libs for OSX, thanks to MAN-AT-ARMS 2013-08-18 18:08:03 +01:00
Richard Allen
6a7a67a497 More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice. 2012-12-31 01:32:15 +00:00
Richard Allen
1c8fa31c0d Changed the MacOS-X build system to make UB's containing i386 and x86_64 arches and made make-macosx.sh not build UB's but only standard binaries 2012-12-20 00:15:17 +00:00
Zachary Slater
3a98b67e01 updating mac SDL stuff to 1.2.15 2012-04-10 06:01:16 +00:00
Thilo Schulz
08acc75a1a - More MacOSX changes to Makefile
- Ship libSDL-1.2.0.dylib with x86_64 platform support
2011-08-10 21:14:17 +00:00
Tony J. White =
698127ad32 * Updated to SDL 1.2.14. For future reference, the command you can't
remember is: 'install_name_tool -id @executable_path/libSDL-1.2.0.dylib
  libSDL-1.2.0.dylib'
2009-10-29 03:09:07 +00:00
Tony J. White =
5c4f7033ae (bug 3072) updated Mac OS X SDL .dylib file. still 1.2.11, but with a small
fix backported from SDL 1.3 related to fullscreen mode and minimize 
           buttons disapearing on existing windows on Mac OS X.
2007-06-07 03:10:29 +00:00
Tony J. White =
5aac275de2 * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
Tony J. White =
9a6fad9cf1 bug 2723
* adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary
* fixes Mac OS X x86 VM crashes (-mstackrealign)
* adds current working directory to the search path on Mac OS X to make
  working with .app bundles easier
* various tweaks to make ioquake3 build against the 10.2 SDK 
* changed default OpenAL .dylib location to the path of the one included with
  the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN)
* updated to a Universal libSDL-1.2.0.dylib
2006-08-02 04:01:36 +00:00
Ryan C. Gordon
721b9a7d01 Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
2005-11-26 07:46:21 +00:00