Thilo Schulz
30059eb8ce
ensure that ent->classname is always non-null (for entity numbers up to level.num_entities-1, and ENTITYNUM_WORLD and ENTITYNUM_NONE), for player entities and #ENTITYNUM_NONE in particular, patch by DevHC
2011-05-14 14:34:18 +00:00
Thilo Schulz
4b9ab42c2c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
Thilo Schulz
4cfb7d376b
Ffffuuuuuu I don't even know....
2011-05-14 14:28:31 +00:00
Thilo Schulz
c95bd0a684
Remove newlines from Com_Error message format strings, patch by DevHC
2011-05-12 14:02:48 +00:00
Thilo Schulz
59271903a2
More codec loader troubles with extensions
2011-05-12 12:25:36 +00:00
Thilo Schulz
68338a8268
Fix crash bug in new codec audio loader, thanks brain for reporting
2011-05-12 10:53:36 +00:00
Thilo Schulz
c65234328a
DevHC messed up
2011-05-11 14:33:12 +00:00
Thilo Schulz
a9696d3558
Refactoring patch by DevHC
2011-05-11 14:21:27 +00:00
Thilo Schulz
86d96f12b9
Fix one byte overflow
2011-05-10 16:26:11 +00:00
Thilo Schulz
4374ff6ce9
Fix spawnflag behaviour for trigger_hurt, patch by DevHC
2011-05-10 11:11:37 +00:00
Thilo Schulz
9706e6ca29
whoops, that one was not Com_Error()
2011-05-10 10:18:07 +00:00
Thilo Schulz
d0a095396e
- Remove newlines in Com_Error()
...
- Update register description
2011-05-10 10:07:34 +00:00
Thilo Schulz
a7ea395bd0
Add opStack protection to defend against malicious QVMs
2011-05-10 09:14:49 +00:00
Thilo Schulz
5f63ab9160
Choose better alignment for heavy-duty rendering structures, patch by Matt Turner ( #4981 )
2011-05-09 23:39:40 +00:00
Thilo Schulz
185d2d6b60
Add codec fallback support for sound files not found, Patch by Zack Middleton ( #4982 )
2011-05-09 22:40:25 +00:00
Thilo Schulz
2eb9975334
Fix nasty crash bug
2011-05-09 21:47:41 +00:00
Thilo Schulz
36314a1622
Add error handling to malloc as well
2011-05-09 15:40:30 +00:00
Thilo Schulz
2e3c902da9
fix overzealous cvar cheat protection, patch by cyrri ( #4974 )
2011-05-06 11:50:26 +00:00
Thilo Schulz
2ae1bf3dcd
IQM skin support and print limit info, make other limit info consistent, patch by Zack Middleton ( #4978 )
2011-05-06 11:43:07 +00:00
Thilo Schulz
45824008d9
Remove C99 code constructs from IQM code, patch by gimhael ( #4974 )
2011-05-05 13:33:43 +00:00
Thilo Schulz
876fd7dcb9
- Add HOMEPATH default name define to q_shared.c, patch by uZu ( #4973 )
...
- Reverted change from (#4972 ) and implemented the other suggestion to be consistent with cl_cgame.c and cl_ui.c
2011-05-04 15:39:35 +00:00
Thilo Schulz
1062c1b87b
Do use the SV_Game{Error,Print} functions ( #4972 )
2011-05-04 14:51:56 +00:00
Thilo Schulz
bd2f6dbf05
[23:59:05] <ZTurtleMan> Thilo: altName (created using va) does not point to model filename in developer-only printf as va is used to load images before the printf. http://pastebin.com/1KCjz6Ct
2011-05-02 22:01:39 +00:00
Thilo Schulz
d37b2da593
- Add licence headers to new files
...
- Add patch from Zack Middleton which fixes a few issues still
2011-05-02 20:30:14 +00:00
Thilo Schulz
86c41d39da
Fix sending reliable commands before being connected, patch by Eugene C. ( #4971 )
2011-05-02 16:03:35 +00:00
Thilo Schulz
50721a6580
Remove sv_strictAuth cvar for STANDALONE games
2011-05-02 15:58:56 +00:00
Thilo Schulz
b97a7e2583
Fix out of bounds array index ( #4960 ) patch by Ben Millwood
2011-05-02 15:57:02 +00:00
Thilo Schulz
bd9485f597
Do not retry image loader for image that failed, patch by Zack Middleton ( #4968 )
2011-05-02 15:53:20 +00:00
Thilo Schulz
c5e2654b54
- Add Inter-Quake Model (IQM) Format support, patch by gimhael with minor modifications by myself ( #4965 )
...
- Changed model_t::md4 to model_t::modelData
- Fix R_ModelBounds for MD4, MDR and IQM models (#4966 )
- Support Model format fallback similar to image formats in tr_image.c, patch by Zack Middleton (#4967 )
2011-05-02 15:50:19 +00:00
Thilo Schulz
d34c6b7e0b
Revert protocol 69 pending further discussion ( #4962 )
2011-04-27 20:17:45 +00:00
Thilo Schulz
88693f9abd
- Change the layout of the README and split "misc" section into a part for end users, and a part for developers
...
- Update the readme for rev. 1950
2011-04-27 16:04:23 +00:00
Thilo Schulz
a5580d8974
- Harden the client and server protocol against UDP spoofing attacks. This will defend ioquake3 against http://aluigi.altervista.org/papers/q3noclient.txt ( #3041 )
...
- Retains full compatibility to the old but unsecure protocol between clients and servers
- Harden the connection process against DoS attacks, possibly connected to UDP spoofing
2011-04-27 16:03:35 +00:00
Thilo Schulz
06d12f6085
Replace a few numeric constants with already defined macros, patch by ZTurtleMan
2011-04-26 09:48:40 +00:00
Thilo Schulz
a0582fb21a
Fix a little quirk still
2011-04-26 02:32:05 +00:00
Thilo Schulz
797d127dfc
Use memcmp instead of self-built while loop
2011-04-26 02:30:12 +00:00
Thilo Schulz
9541fca878
Add better support for analog joysticks, patch by use.less01
2011-04-19 13:26:15 +00:00
Thilo Schulz
3551b0fa3c
Let codec loader decide which extension to give to extensionless filenames
2011-04-18 18:55:58 +00:00
Thilo Schulz
6a203bc8e9
- Fix data alignment issue with glReadPixel call, reported by Guillaume Bougard ( #4954 )
...
- Fix data alignment issue in raw AVI recording for weird resolutions (like 1366x768)
2011-04-18 16:06:10 +00:00
Thilo Schulz
5769bed4a3
Make Sys_SetEnv behave alike on Windows and Linux
2011-04-18 00:39:15 +00:00
Thilo Schulz
6b82f4fd09
Consider key states before startup, patch by Zack Middleton ( #4950 )
2011-04-17 22:09:05 +00:00
Thilo Schulz
e5c210236c
Fix a few comments ( #4591 )
2011-04-13 23:42:55 +00:00
Tim Angus
01a274baf7
* Actually call Sys_PlatformExit
2011-04-09 12:33:56 +00:00
Thilo Schulz
31ec563999
Fix player queueing for tournament play ( #4939 )
2011-04-07 23:41:32 +00:00
Tim Angus
806a849bf2
* Fix jpeg warnings
2011-03-30 22:23:58 +00:00
Tim Angus
52ead6fa36
* Crash recovery for com_pipeFile (Lakitu7)
2011-03-30 21:58:31 +00:00
Thilo Schulz
16b99e354b
Fix JPEG compression for screenshots and mjpeg video recording with new JPG library
2011-03-17 16:00:45 +00:00
Thilo Schulz
d3f8dffe39
Bug 4936 - Wrong color for non-ascii symbols in console
2011-03-17 12:53:47 +00:00
Thilo Schulz
76bbd95207
Bug 4935 - dedicated server linked against libjpeg if using system libjpeg, patch by Simon McVittie
2011-03-17 12:40:39 +00:00
Thilo Schulz
c1d8a260ae
Fix dynamic lighting for moving world surfaces. Patch by gimhael, thx
2011-03-14 17:25:20 +00:00
Thilo Schulz
379dfbf496
- Properly use ALC_ALL_DEVICES_SPECIFIER in sound info
...
- Properly use ALC_CAPTURE_DEVICE_SPECIFIER in sound info
2011-03-14 16:36:40 +00:00