doom3quest/Projects/Android/jni/d3es-multithread-master/neo/sys
Simon 9a0823392c Almost too many fixes to mention!
start of weapons working (6DoF)
looks like glitchiness is fixed
stereo working correctly
most buttons working nicely
positional tracking (sort of)
2020-09-11 22:41:18 +01:00
..
aros Initial Commit 2020-09-08 23:10:45 +01:00
cmake Initial Commit 2020-09-08 23:10:45 +01:00
linux Initial Commit 2020-09-08 23:10:45 +01:00
osx Initial Commit 2020-09-08 23:10:45 +01:00
posix Initial Commit 2020-09-08 23:10:45 +01:00
stub Initial Commit 2020-09-08 23:10:45 +01:00
win32 Initial Commit 2020-09-08 23:10:45 +01:00
cpu.cpp Initial Commit 2020-09-08 23:10:45 +01:00
doom_icon.h Initial Commit 2020-09-08 23:10:45 +01:00
events.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
glimp.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
platform.h Initial Commit 2020-09-08 23:10:45 +01:00
sys_local.cpp Initial Commit 2020-09-08 23:10:45 +01:00
sys_local.h Initial Commit 2020-09-08 23:10:45 +01:00
sys_public.h Initial Commit 2020-09-08 23:10:45 +01:00
threads.cpp Initial Commit 2020-09-08 23:10:45 +01:00