revenant rocket haptic

re-use fireball
This commit is contained in:
Simon 2021-03-15 23:06:20 +00:00
parent 1c606b13a0
commit 14962dc5b6

View file

@ -437,6 +437,8 @@ public class bHaptics {
key = "bullet";
} else if (event.contains("damage") && event.contains("fireball")) {
key = "fireball";
} else if (event.contains("damage") && event.contains("rocket")) {
key = "fireball"; // Just re-use this one
} else if (event.contains("damage") && event.contains("noair")) {
key = "noair";
} else if (event.contains("damage") && event.contains("shotgun")) {