mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-10 14:51:52 +00:00
180 lines
4.6 KiB
C#
180 lines
4.6 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System.Collections.Generic;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using CodeImp.DoomBuilder.Geometry;
|
|
using CodeImp.DoomBuilder.Editing;
|
|
using System.Drawing;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.BuilderModes
|
|
{
|
|
public abstract class ErrorResult
|
|
{
|
|
#region ================== Variables
|
|
|
|
protected string description;
|
|
protected readonly List<MapElement> viewobjects;
|
|
protected bool hidden;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public string Description { get { return description; } }
|
|
|
|
// Override these properties to create buttons
|
|
public virtual int Buttons { get { return 0; } }
|
|
public virtual string Button1Text { get { return ""; } }
|
|
public virtual string Button2Text { get { return ""; } }
|
|
public virtual string Button3Text { get { return ""; } }
|
|
public bool IsHidden { get { return hidden; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Destructor
|
|
|
|
// Constructor
|
|
protected ErrorResult()
|
|
{
|
|
// Initialize
|
|
viewobjects = new List<MapElement>(1);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
// When the first button is clicked
|
|
// Return true when map geometry or things have been added/removed so that the checker can restart
|
|
public virtual bool Button1Click(bool batchMode)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// When the second button is clicked
|
|
// Return true when map geometry or things have been added/removed so that the checker can restart
|
|
public virtual bool Button2Click(bool batchMode)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// When the third button is clicked
|
|
// Return true when map geometry or things have been added/removed so that the checker can restart
|
|
public virtual bool Button3Click(bool batchMode)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// This must return the string that is displayed in the listbox
|
|
public override string ToString()
|
|
{
|
|
return "Unknown result";
|
|
}
|
|
|
|
// This is called for rendering
|
|
public virtual void PlotSelection(IRenderer2D renderer) { }
|
|
|
|
// This is called for rendering (mxd. And never used!)
|
|
/*public virtual void RenderThingsSelection(IRenderer2D renderer)
|
|
{
|
|
}*/
|
|
|
|
// This is called for rendering
|
|
public virtual void RenderOverlaySelection(IRenderer2D renderer) { }
|
|
|
|
// Call this to zoom in on the given selection
|
|
public virtual RectangleF GetZoomArea()
|
|
{
|
|
List<Vector2D> points = new List<Vector2D>();
|
|
RectangleF area = MapSet.CreateEmptyArea();
|
|
|
|
// Add all points to a list
|
|
foreach(MapElement obj in viewobjects)
|
|
{
|
|
if(obj is Vertex)
|
|
{
|
|
points.Add((obj as Vertex).Position);
|
|
}
|
|
else if(obj is Linedef)
|
|
{
|
|
points.Add((obj as Linedef).Start.Position);
|
|
points.Add((obj as Linedef).End.Position);
|
|
}
|
|
else if(obj is Sidedef)
|
|
{
|
|
points.Add((obj as Sidedef).Line.Start.Position);
|
|
points.Add((obj as Sidedef).Line.End.Position);
|
|
}
|
|
else if(obj is Sector)
|
|
{
|
|
Sector s = (obj as Sector);
|
|
foreach(Sidedef sd in s.Sidedefs)
|
|
{
|
|
points.Add(sd.Line.Start.Position);
|
|
points.Add(sd.Line.End.Position);
|
|
}
|
|
}
|
|
else if(obj is Thing)
|
|
{
|
|
Thing t = (obj as Thing);
|
|
Vector2D p = t.Position;
|
|
points.Add(p);
|
|
points.Add(p + new Vector2D(t.Size * 2.0f, t.Size * 2.0f));
|
|
points.Add(p + new Vector2D(t.Size * 2.0f, -t.Size * 2.0f));
|
|
points.Add(p + new Vector2D(-t.Size * 2.0f, t.Size * 2.0f));
|
|
points.Add(p + new Vector2D(-t.Size * 2.0f, -t.Size * 2.0f));
|
|
}
|
|
else
|
|
{
|
|
General.Fail("Unknown object given to zoom in on.");
|
|
}
|
|
}
|
|
|
|
// Make a view area from the points
|
|
foreach(Vector2D p in points) area = MapSet.IncreaseArea(area, p);
|
|
|
|
// Make the area square, using the largest side
|
|
if(area.Width > area.Height)
|
|
{
|
|
float delta = area.Width - area.Height;
|
|
area.Y -= delta * 0.5f;
|
|
area.Height += delta;
|
|
}
|
|
else
|
|
{
|
|
float delta = area.Height - area.Width;
|
|
area.X -= delta * 0.5f;
|
|
area.Width += delta;
|
|
}
|
|
|
|
// Add padding
|
|
area.Inflate(100f, 100f);
|
|
|
|
// Return area
|
|
return area;
|
|
}
|
|
|
|
internal abstract void Hide(bool hide); //mxd. Marks map elements of this result as hidden in ErrorCheckForm
|
|
|
|
#endregion
|
|
}
|
|
}
|