ZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks
MaxED 6e5a0b61d0 Added, Edit Selection mode: Added "Adjust height" setting. It can be used to adjust floor/ceiling height of selected sectors based on the sector selection was in and the sector selection was moved into.
Removed "Adjust heights to match relatively with surrounding sector" option from Preferences -> Pasting, because sector height adjustments are now handled by Edit Selection mode.
Fixed, Sector info panel: in some cases 0 deg. floor/ceiling texture rotation was triggering texture offset/scale/rotation UI parts to be shown.
Fixed even more cases when sidedefs belonging to linedefs, which were moved on top of existing linedefs, were incorrectly reassigned when applying Edit Selection and Drag Geometry modes.
Fixed, Bridge mode: in some cases calculated floor/ceiling heights were not applied to the sectors created by the mode.
Changed, internal: changed program's CurrentCulture to InvariantCulture.
2023-01-04 23:07:04 +01:00
..
CheckClosedSectors.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckLineReferences.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckMapSize.cs Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
CheckMissingFlats.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckMissingTextures.cs Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer. 2021-02-27 02:21:33 +01:00
CheckObsoleteThings.cs Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
CheckOverlappingLines.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckOverlappingVertices.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckPolyobjects.cs Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
CheckShortLinedefs.cs Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
CheckStrayVertices.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckStuckThings.cs Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
CheckTextureAlignment.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckUnknownActions.cs Added, Map Analysis mode: added "Check unknown actions and effects" check. 2023-01-04 22:37:25 +01:00
CheckUnknownFlats.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CheckUnknownTextures.cs Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer. 2021-02-27 02:21:33 +01:00
CheckUnknownThings.cs Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
CheckUnusedTextures.cs Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer. 2021-02-27 02:21:33 +01:00
CheckUnusedThings.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ErrorChecker.cs Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
ErrorCheckerAttribute.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ErrorResult.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultInvalidPolyobjectLines.cs Added, Map Analysis mode: added "Check Polyobjects" checker. 2023-01-04 13:04:52 +01:00
ResultInvalidPolyobjectThings.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ResultLineMissingFront.cs Fixed, Map Analysis mode, DB2 bug: "Flip Linedef" fix for "Check line references" check was applied incorrectly. 2023-01-04 14:26:33 +01:00
ResultLineMissingSides.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultLineNotDoubleSided.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultLineNotSingleSided.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultLineOverlapping.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultMapTooBig.cs Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
ResultMissingFlat.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
ResultMissingTexture.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultNoErrors.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultObsoleteThing.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ResultSectorInvalid.cs Added: holding Control key while switching to/from Visual mode will now temporarily disable position synchronization (works only when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled). 2023-01-04 22:05:52 +01:00
ResultSectorUnclosed.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultShortLinedef.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultStrayVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultStuckThingInLine.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ResultStuckThingInThing.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ResultTexturesMisaligned.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
ResultThingOutside.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ResultUnknownFlat.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
ResultUnknownLinedefAction.cs Added, Map Analysis mode: added "Check unknown actions and effects" check. 2023-01-04 22:37:25 +01:00
ResultUnknownSectorEffect.cs Added, Map Analysis mode: added "Check unknown actions and effects" check. 2023-01-04 22:37:25 +01:00
ResultUnknownTexture.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultUnknownThing.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ResultUnknownThingAction.cs Added, Map Analysis mode: added "Check unknown actions and effects" check. 2023-01-04 22:37:25 +01:00
ResultUnusedTexture.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ResultUnusedThing.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ResultVertexOverlappingLine.cs Added, Edit Selection mode: Added "Adjust height" setting. It can be used to adjust floor/ceiling height of selected sectors based on the sector selection was in and the sector selection was moved into. 2023-01-04 23:07:04 +01:00
ResultVertexOverlappingVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00