ZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
biwa d138f29cda Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works:
- editing a highlighted, not selected map element will deselect other selected map elements, then start editing the highlighted map element
- dragging a highlighted, not selected map element will deselect other selected map elements, then start dragging the highlighted map element
- dragging a single map element will keep its selection state. I.e. dragging a selected map element will not deselect it after dragging anymore
  - dragging a highlighted, not selected thing will not select it after dragging
- dragging a highlighted, not selected sector, while other sectors are selected, will only drag the highlighted sector, and not the selected sector (and deselect the selected sectors)
2023-05-07 14:48:13 +02:00
..
BaseClassicMode.cs Add action for deselecting things, tweak other new actions 2023-04-27 02:23:27 +02:00
BlockMapMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BridgeMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
CeilingAlignMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CurveLinedefsMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
DragGeometryMode.cs Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list. 2023-01-05 00:51:21 +01:00
DragLinedefsMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00
DragSectorsMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00
DragThingsMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00
DragVerticesMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00
DrawCurveMode.cs Update some flavor text 2023-04-18 22:41:31 +02:00
DrawEllipseMode.cs Added: guidelines color is now configurable. 2023-01-06 13:34:54 +01:00
DrawGeometryMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
DrawGridMode.cs Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled 2023-04-25 00:55:30 +02:00
DrawRectangleMode.cs Update flavor text some more 2023-04-25 00:53:30 +02:00
DrawShapeMode.cs Rename SRB2Type back to Type 2023-04-26 17:17:28 +02:00
EditSelectionMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
ErrorCheckMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
FindReplaceMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
FlatAlignMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
FloorAlignMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
InsertThingsRadiallyMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
LinedefsMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00
MakeSectorMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
ParallelLinedefMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
PerpendicularLinedefMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
PerpendicularVertexMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
SectorsMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00
ThingsMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00
TriangulatorMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VertexIntoShapeMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
VertexSlopeAssistMode.cs Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
VerticesMode.cs Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: 2023-05-07 14:48:13 +02:00