ZoneBuilder/Source/Plugins
MaxED d09000dc71 Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
Added Preferences -> Appearance -> "Hidden Things transparency" slider. It controls transparency of Things hidden by Things filter in Things mode, of all things :)
2023-01-04 15:48:07 +01:00
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BuilderEffects Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
BuilderModes Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode. 2023-01-04 15:48:07 +01:00
ColorPicker Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
CommentsPanel Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
ImageDrawingExample Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
NodesViewer Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected. 2023-01-04 14:11:51 +01:00
SoundPropagationMode Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode. 2023-01-04 15:48:07 +01:00
StairSectorBuilder Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
TagExplorer Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected. 2023-01-04 14:11:51 +01:00
TagRange Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
USDF Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisplaneExplorer Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
vpo_dll Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
WadAuthorMode Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00