ZoneBuilder/Build/Scripting
MaxED 803a37f4a4 Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
..
BCS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Dehacked.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Doomsday_DED.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GZDoom_MODELDEF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Hexen_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Legacy_FS.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Lua.cfg Updated Lua keyword list 2016-09-17 18:37:12 +02:00
SOC.cfg More syntax highlighting updates 2016-05-21 09:23:52 +02:00
Zandronum_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
ZDoom_ACS.cfg Fixed: HiRes images should not be used on surfaces with long texture names. 2023-01-04 14:19:13 +01:00
ZDoom_DECORATE.cfg Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
ZDoom_USDF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00