ZoneBuilder/Source/Plugins/SoundPropagationMode
MaxED 246f947cba Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion.
Fixed: stored windows positions were not checked against current screen bounds, which may have resulted in windows being shown off-screen.
2023-01-06 13:15:26 +01:00
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Interface Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Properties Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Windows Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion. 2023-01-06 13:15:26 +01:00
BufferedTreeView.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BuilderPlug.cs Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list. 2023-01-05 00:51:21 +01:00
SoundEnvironment.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SoundEnvironmentMode.cs Added: dynamically added side panel tabs now play notify animation when the side panel is collapsed. 2023-01-04 17:31:09 +01:00
SoundPropagation.csproj Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SoundPropagationDomain.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SoundPropagationMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00