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Actions
Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
2023-01-05 00:15:28 +01:00
Compilers
Added, Tag Explorer plugin, UDMF: added multiple tags support.
2023-01-04 13:15:34 +01:00
Config
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
Controls
Added, UDMF: Lock number is now displayed in Linedef info panel.
2023-01-05 00:29:33 +01:00
Data
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2023-01-04 16:35:40 +01:00
Editing
Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last.
2023-01-05 00:34:35 +01:00
General
Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map.
2023-01-05 00:44:34 +01:00
Geometry
Changed: "Selection Options" window is now resized automatically.
2023-01-05 00:36:05 +01:00
GZBuilder
Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last.
2023-01-05 00:34:35 +01:00
IO
Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map.
2023-01-05 00:44:34 +01:00
Map
Reverted some older changes to Linedef.Join(), which were made for older version of "enhanced" map element merging logic and in some cases were causing incorrect geometry to be created when using current merging logic.
2023-01-05 00:42:00 +01:00
Plugins
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
Properties
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
Rendering
Removed: activating the same 2D mode repeatedly no longer toggles View modes.
2023-01-04 23:49:39 +01:00
Resources
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
SRB2
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
Types
Added: angle selector button used in arguments custom fields controls now shows angle value.
2023-01-04 22:48:17 +01:00
VisualModes
Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size.
2023-01-04 23:43:14 +01:00
Windows
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
ZDoom
Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border.
2023-01-05 00:21:20 +01:00
app.manifest
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Builder.csproj
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
Builder.sln
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZB.ico
Rebranded the editor from GZDoom Builder to Zone Builder
2015-12-31 16:44:28 +01:00