ZoneBuilder/Source/Plugins/StairSectorBuilder
MaxED a4fe857710 Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources.
Updated ZDoom_DECORATE.cfg (A_Chase flags).
2023-01-04 13:47:31 +01:00
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Properties Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BuilderPlug.cs Stair sector builder: renamen "Single sectors" option to "Single steps". Added option to keep distinct sectors when using single steps 2021-05-09 17:36:18 +02:00
StairSectorBuilder.csproj Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
StairSectorBuilderForm.cs Improve Stair Sector Builder controls & fix a few misspelled status messages. 2021-05-15 15:20:17 +02:00
StairSectorBuilderForm.designer.cs Improve Stair Sector Builder controls & fix a few misspelled status messages. 2021-05-15 15:20:17 +02:00
StairSectorBuilderForm.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
StairSectorBuilderMode.cs Stair Sector Builder Mode: fixed a crash when trying to build geometry from linedefs without sidedefs. Fixes #569 2022-08-22 19:40:35 +02:00