ZoneBuilder/Source/Plugins/SoundPropagationMode
MaxED d09000dc71 Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
Added Preferences -> Appearance -> "Hidden Things transparency" slider. It controls transparency of Things hidden by Things filter in Things mode, of all things :)
2023-01-04 15:48:07 +01:00
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Interface Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Properties Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Windows Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BufferedTreeView.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BuilderPlug.cs Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
SoundEnvironment.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SoundEnvironmentMode.cs Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode. 2023-01-04 15:48:07 +01:00
SoundPropagation.csproj Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SoundPropagationDomain.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SoundPropagationMode.cs Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode. 2023-01-04 15:48:07 +01:00