ZoneBuilder/Build/Scripting
MaxED d301042f42 Changed: "Unable to save the map: there are too many unique sidedefs!" error message now displays info about sidedefs counts before and after sidedef compression.
Fixed, Draw Grid mode: in some cases invalid geometry was created when drawing very large grids.
Fixed, Things mode, "Rotate Clockwise" action: fixed inability to change thing angle from 0 to 315 when "doomthingrotationangles" Game Configuration property was set to true.
Updated ZDoom_DECORATE.cfg.
2023-01-05 00:30:34 +01:00
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BCS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Dehacked.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Doomsday_DED.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GZDoom_MODELDEF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Hexen_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Legacy_FS.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Lua.cfg Updated Lua keyword list 2016-09-17 18:37:12 +02:00
SOC.cfg More syntax highlighting updates 2016-05-21 09:23:52 +02:00
Zandronum_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
ZDoom_ACS.cfg Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
ZDoom_DECORATE.cfg Changed: "Unable to save the map: there are too many unique sidedefs!" error message now displays info about sidedefs counts before and after sidedef compression. 2023-01-05 00:30:34 +01:00
ZDoom_USDF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00