ZoneBuilder/Source/Plugins/BuilderModes
MaxED 924c10968b Updated, Visual mode: updated FLATSPRITE support to match the current GZDoom implementation.
Fixed, Visual mode: things in sectors affected by line slope effect were not updated when sector height was indirectly changed.
Game configurations: added "internalsoundnames" property.
Updated documentation ("Game Configuration - Basic Settings" page).
2023-01-06 13:37:41 +01:00
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ClassicModes Changed, Vertices/Linedefs/Sectors/Things modes: selected map element is no longer deselected after accepting Edit window when it was the only selected map element when the Edit window was opening. 2023-01-06 13:35:19 +01:00
ErrorChecks Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last. 2023-01-05 00:34:35 +01:00
FindReplace Fixed several cases when sector/linedef tag changes were incorrectly recorded by undo system. 2023-01-06 11:40:36 +01:00
General Fixed, "Select Similar" action: in some cases map elements flags were incorrectly compared resulting in map elements not being selected when they should have been. 2023-01-05 00:28:19 +01:00
Interface Added: guidelines color is now configurable. 2023-01-06 13:34:54 +01:00
IO Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
Properties Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2023-01-04 19:37:58 +01:00
Resources Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
VisualModes Updated, Visual mode: updated FLATSPRITE support to match the current GZDoom implementation. 2023-01-06 13:37:41 +01:00
BuilderModes.csproj Added, Map Analysis mode: added "Check unknown actions and effects" check. 2023-01-04 22:37:25 +01:00