ZoneBuilder/Source/Core/Config
2016-09-16 23:07:18 +02:00
..
AllTexturesSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ArgumentInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CompilerInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ConfigurationInfo.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
DefinedTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EnumItem.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EnumList.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
FlagTranslation.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GameConfiguration.cs Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua) 2016-03-03 01:25:27 +01:00
GeneralizedBit.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GeneralizedCategory.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GeneralizedOption.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
IFilledTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
INumberedTitle.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
LinedefActionCategory.cs Allow linedef flags text to be changed per type (config isn't updated yet) 2016-01-14 20:31:27 +01:00
LinedefActionInfo.cs Fixed a crash in LinedefActionInfo.Get3DFloorFlags() 2016-02-01 17:47:07 +01:00
LinedefActivateInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MapLumpInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MatchingTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ModelAndLightRenderModes.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
NodebuilderInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PasteOptions.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ProgramConfiguration.cs Thing angles outside of 0-359 are now preserved when copypasting or placing new Things 2016-09-16 23:07:18 +02:00
ResourceTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ScriptConfiguration.cs Merged in GZDB r2499. 2016-04-07 22:54:11 +02:00
ScriptDocumentSettings.cs Merged in GZDB r2497. 2016-04-07 19:31:06 +02:00
ScriptLumpInfo.cs Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua) 2016-03-03 01:25:27 +01:00
SectorEffectInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SkillInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagType.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ThingCategory.cs Look through SOC lumps for custom things and make them available in the editor (no sprites yet) 2016-03-18 17:32:31 +01:00
ThingsFlagsCompare.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ThingTypeInfo.cs Added availability check and fixed preview image lookup for sprites of custom Things. 2016-04-06 12:52:47 +02:00
UniversalFieldInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00