ZoneBuilder/Build/Scripting
MaxED 960db60973 Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
Changed: "+++" and "---" prefixes are now incremented on the first step instead of the second when used in any numeric inputs, which support prefixes, except action arguments.
Fixed, Visual mode, UDMF: texture offset/scale/rotation changes were applied several times when used on several 3d-floor floors/ceilings linked to the same control sector, when using "Move Texture Offsets" / "Change Texture Scale" / "Rotate Texture CW/CCW" actions.
Updated ZDoom ACC (DamageActor).
Updated ZDoom_ACS.cfg (DamageActor).
2023-01-06 12:35:33 +01:00
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BCS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Dehacked.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Doomsday_DED.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GZDoom_MODELDEF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Hexen_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Legacy_FS.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Lua.cfg Updated Lua keyword list 2016-09-17 18:37:12 +02:00
SOC.cfg More syntax highlighting updates 2016-05-21 09:23:52 +02:00
Zandronum_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
ZDoom_ACS.cfg Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings. 2023-01-06 12:35:33 +01:00
ZDoom_DECORATE.cfg Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions. 2023-01-06 12:00:56 +01:00
ZDoom_USDF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00