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Boom_common.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Boom_generalized.cfg
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Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
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2023-01-04 14:11:51 +01:00 |
Boom_linedefs.cfg
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Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions.
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2023-01-06 12:00:56 +01:00 |
Boom_misc.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Boom_things.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Common.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Doom2_things.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Doom_common.cfg
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Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
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2023-01-05 00:27:03 +01:00 |
Doom_linedefs.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Doom_misc.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Doom_sectors.cfg
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Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
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2023-01-04 14:11:51 +01:00 |
Doom_texturesets.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Doom_things.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Eternity_common.cfg
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FIXES
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2023-01-06 12:58:27 +01:00 |
Eternity_generalized.cfg
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2023-01-06 12:11:22 +01:00 |
Eternity_linedefs.cfg
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2023-01-06 12:11:22 +01:00 |
Eternity_misc.cfg
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2023-01-06 12:11:22 +01:00 |
Eternity_things.cfg
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2023-01-06 12:11:22 +01:00 |
Game_Doom.cfg
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Merged in GZDB r2465.
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2016-01-23 01:30:20 +01:00 |
Game_Heretic.cfg
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Merged in GZDB r2465.
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2016-01-23 01:30:20 +01:00 |
Game_Hexen.cfg
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Merged in GZDB r2465.
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2016-01-23 01:30:20 +01:00 |
Game_Strife.cfg
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Merged in GZDB r2465.
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2016-01-23 01:30:20 +01:00 |
GZDoom_things.cfg
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more config fixes
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2023-01-04 17:41:14 +01:00 |
Heretic_common.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Heretic_linedefs.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Heretic_misc.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Heretic_sectors.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Heretic_texturesets.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Heretic_things.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Hexen_common.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Hexen_linedefs.cfg
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2023-01-05 00:15:28 +01:00 |
Hexen_misc.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Hexen_sectors.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Hexen_texturesets.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Hexen_things.cfg
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Fixed, Visual mode: "Rotate CW"/"Rotate CCW" actions should update thing-based effects when used on Things.
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2023-01-04 22:09:46 +01:00 |
Skulltag_things.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Strife_common.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Strife_linedefs.cfg
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Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
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2023-01-06 12:35:33 +01:00 |
Strife_misc.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Strife_sectors.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Strife_texturesets.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Strife_things.cfg
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Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
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2023-01-06 12:35:33 +01:00 |
Test_params.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
UDMF_misc.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Zandronum_common.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Zandronum_linedefs.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Zandronum_misc.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Zandronum_texturesets.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Zandronum_things.cfg
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ZDoom_common.cfg
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Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check.
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2023-01-04 22:59:30 +01:00 |
ZDoom_generalized.cfg
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Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
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2023-01-04 14:11:51 +01:00 |
ZDoom_linedefs.cfg
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2023-01-05 00:15:28 +01:00 |
ZDoom_misc.cfg
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2023-01-05 00:15:28 +01:00 |
ZDoom_sectors.cfg
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Added: dynamically added side panel tabs now play notify animation when the side panel is collapsed.
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2023-01-04 17:31:09 +01:00 |
ZDoom_things.cfg
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Fixed, Visual mode: rendering effects of "Slope floor/ceiling to here" things (9500/9501) should not be applied when their arg0 is 0.
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2023-01-04 22:11:18 +01:00 |