ZoneBuilder/Source/Core
2016-01-10 17:15:27 +01:00
..
Actions Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Compilers Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Config Vertex slopes are now rendered in Visual Mode. 2016-01-02 14:21:15 +01:00
Controls Handle the Object Flip flag in Visual Mode. 2016-01-03 13:07:14 +01:00
Data Handle the Object Flip flag in Visual Mode. 2016-01-03 13:07:14 +01:00
Editing Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
General Actually, the "IWAD file dialog" is for adding general assets, so allow all files there too 2016-01-05 15:48:48 +01:00
Geometry Handle the Object Flip flag in Visual Mode. 2016-01-03 13:07:14 +01:00
GZBuilder Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences) 2016-01-10 17:15:27 +01:00
IO Render translucent walls in Visual Mode 2016-01-04 20:26:34 +01:00
Map Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences) 2016-01-10 17:15:27 +01:00
Plugins Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Properties Changed version number to 1.0 in preparation of release 2016-01-04 12:56:13 +01:00
Rendering Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things 2015-12-31 16:46:40 +01:00
Resources Added an "About Zone Builder" tab to the About window 2016-01-03 18:33:42 +01:00
Types Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualModes Handle the Object Flip flag in Visual Mode. 2016-01-03 13:07:14 +01:00
Windows Actually, the "IWAD file dialog" is for adding general assets, so allow all files there too 2016-01-05 15:48:48 +01:00
ZDoom Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
app.manifest Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Builder.csproj Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences) 2016-01-10 17:15:27 +01:00
Builder.sln Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZB.ico Rebranded the editor from GZDoom Builder to Zone Builder 2015-12-31 16:44:28 +01:00