ZoneBuilder/Source/Plugins/BuilderModes
MaxED 6651a14bc6 Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map.
Changed, "Flip Linedefs" action: the action will no longer flip single-sided linedefs with only front side.
Fixed a crash when trying to determine sprite angles when images with non-sprite names, starting with expected characters, were present in the Sprites namespace.
2023-01-05 00:44:34 +01:00
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ClassicModes Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map. 2023-01-05 00:44:34 +01:00
ErrorChecks Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last. 2023-01-05 00:34:35 +01:00
FindReplace Added, Find and Replace mode: you can now search (and replace) unset sidedef/linedef/thing/sector flags. 2023-01-05 00:08:50 +01:00
General Fixed, "Select Similar" action: in some cases map elements flags were incorrectly compared resulting in map elements not being selected when they should have been. 2023-01-05 00:28:19 +01:00
Interface Changed: "Selection Options" window is now resized automatically. 2023-01-05 00:36:05 +01:00
IO GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Properties Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2023-01-04 19:37:58 +01:00
Resources Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
VisualModes Changed: "Selection Options" window is now resized automatically. 2023-01-05 00:36:05 +01:00
BuilderModes.csproj Added, Map Analysis mode: added "Check unknown actions and effects" check. 2023-01-04 22:37:25 +01:00