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BaseClassicMode.cs
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Add action for deselecting things, tweak other new actions
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2023-04-27 02:23:27 +02:00 |
BlockMapMode.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
BridgeMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
CeilingAlignMode.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
CurveLinedefsMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
DragGeometryMode.cs
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Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list.
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2023-01-05 00:51:21 +01:00 |
DragLinedefsMode.cs
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Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
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2023-05-07 14:53:28 +02:00 |
DragSectorsMode.cs
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Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
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2023-05-07 14:53:28 +02:00 |
DragThingsMode.cs
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Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
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2023-05-07 14:53:28 +02:00 |
DragVerticesMode.cs
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Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
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2023-05-07 14:53:28 +02:00 |
DrawCurveMode.cs
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Update some flavor text
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2023-04-18 22:41:31 +02:00 |
DrawEllipseMode.cs
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Added: guidelines color is now configurable.
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2023-01-06 13:34:54 +01:00 |
DrawGeometryMode.cs
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Fixed a bug that could cause a crash when going over the maximum linedef limit
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2023-05-08 13:06:38 +02:00 |
DrawGridMode.cs
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Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled
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2023-04-25 00:55:30 +02:00 |
DrawRectangleMode.cs
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Update flavor text some more
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2023-04-25 00:53:30 +02:00 |
DrawShapeMode.cs
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Rename SRB2Type back to Type
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2023-04-26 17:17:28 +02:00 |
EditSelectionMode.cs
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Changed how performing undo interacts with volatile modes (it will now actually perform the undo instead of just canceling the volatile mode)
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2023-05-08 12:46:17 +02:00 |
ErrorCheckMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
FindReplaceMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
FlatAlignMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
FloorAlignMode.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
InsertThingsRadiallyMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
LinedefsMode.cs
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Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid
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2023-05-08 12:34:41 +02:00 |
MakeSectorMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
ParallelLinedefMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
PerpendicularLinedefMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
PerpendicularVertexMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
SectorsMode.cs
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Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid
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2023-05-08 12:34:41 +02:00 |
ThingsMode.cs
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Fix error that prevented dragging a single unselected map element
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2023-05-07 15:57:04 +02:00 |
TriangulatorMode.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
VertexIntoShapeMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
VertexSlopeAssistMode.cs
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Implement polyobject previews, clean up zoom tube & NiGHTS rendering
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2023-05-01 20:08:25 +02:00 |
VerticesMode.cs
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Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid
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2023-05-08 12:34:41 +02:00 |