ZoneBuilder/Source/Plugins
2023-01-05 00:02:15 +01:00
..
BuilderEffects Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
BuilderModes Added Preferences -> Editing -> "Switch view modes when switching to the same Classic Mode" option (disabled by default). When enabled, view mode will be switched between "view floor textures" and "view ceiling textures" when activating the same 2D mode repeatedly. 2023-01-05 00:02:15 +01:00
ColorPicker Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
CommentsPanel Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
ImageDrawingExample Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
NodesViewer Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
SoundPropagationMode Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
StairSectorBuilder Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
TagExplorer Fixed, Tag Explorer: in some cases (for example, when geometry was removed implicitly by dragging geometry) the list was not updated. 2023-01-04 22:51:42 +01:00
TagRange Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
USDF Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisplaneExplorer Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
vpo_dll Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
WadAuthorMode Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00