A level editor for SRB2, forked from GZDoom Builder.
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2023-01-05 00:02:15 +01:00
Build Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2023-01-04 23:34:58 +01:00
Documents GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Help Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Setup Update version number to 2.14 2022-03-07 10:04:26 +01:00
Source Added Preferences -> Editing -> "Switch view modes when switching to the same Classic Mode" option (disabled by default). When enabled, view mode will be switched between "view floor textures" and "view ceiling textures" when activating the same 2D mode repeatedly. 2023-01-05 00:02:15 +01:00
Tests Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
.gitignore Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2023-01-04 23:34:58 +01:00
Builder.sln Clean up the project, revert hacky flat alignment, fix About menu and browser handling. 2021-02-21 14:59:33 +01:00
ChangelogMaker.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Clean Rebuild.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CompileHelp.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeRelease.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeSVNRelease.bat Merged in GZDB r2490 2016-01-30 00:44:51 +01:00
VersionFromSVN.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00