..
Actions
Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
2023-01-05 00:15:28 +01:00
Compilers
Added, Tag Explorer plugin, UDMF: added multiple tags support.
2023-01-04 13:15:34 +01:00
Config
Changed: optimized generated voxel mesh size. Pro: they occupy ~50% less memory. Con: voxel loading takes ~30% more time.
2023-01-06 11:53:11 +01:00
Controls
Added, action argument inputs: added "<" and ">" prefixes. These decrement/increment given value by selected map element number.
2023-01-06 12:13:11 +01:00
Data
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Editing
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
General
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Geometry
Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions.
2023-01-06 12:00:56 +01:00
GZBuilder
Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last.
2023-01-05 00:34:35 +01:00
IO
Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map.
2023-01-05 00:44:34 +01:00
Map
Fixed: in some cases dragging lines shorter than 1 mu or vertices belonging to such lines resulted in an infinite loop.
2023-01-06 12:04:40 +01:00
Plugins
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
Properties
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
Rendering
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Resources
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
SRB2
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
Types
Added: angle selector button used in arguments custom fields controls now shows angle value.
2023-01-04 22:48:17 +01:00
VisualModes
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Windows
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
ZDoom
Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border.
2023-01-05 00:21:20 +01:00
app.manifest
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Builder.csproj
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
Builder.sln
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZB.ico
Rebranded the editor from GZDoom Builder to Zone Builder
2015-12-31 16:44:28 +01:00