..
Boom_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_generalized.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
Boom_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom2_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_sectors.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
Doom_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Game_Doom.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Heretic.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Hexen.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Strife.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
GZDoom_things.cfg
Added, Game configurations: added "targetclasses" argument property. Can be used with argument type 14 (Thing Tag). When set, only things of given classes will be shown in the argument dropdown list in Edit Things window.
2023-01-04 17:09:21 +01:00
Heretic_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_linedefs.cfg
Sectors, Linedefs, Things modes: optimized text label rendering.
2023-01-04 17:16:18 +01:00
Hexen_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_things.cfg
Added, Game configurations: added "targetclasses" argument property. Can be used with argument type 14 (Thing Tag). When set, only things of given classes will be shown in the argument dropdown list in Edit Things window.
2023-01-04 17:09:21 +01:00
Skulltag_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Test_params.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
UDMF_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZDoom_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZDoom_generalized.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
ZDoom_linedefs.cfg
Sectors, Linedefs, Things modes: optimized text label rendering.
2023-01-04 17:16:18 +01:00
ZDoom_misc.cfg
Fixed, Game configurations: some Generic_Floor:200 and Generic_Ceiling:201 parameters were named incorrectly.
2023-01-04 14:12:11 +01:00
ZDoom_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZDoom_things.cfg
Added, Map Analysis mode: added "Check Polyobjects" checker.
2023-01-04 13:04:52 +01:00