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84 lines
2.3 KiB
C#
84 lines
2.3 KiB
C#
#region ================== Namespaces
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using System;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public class ResultUnknownThingAction : ErrorResult
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{
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#region ================== Variables
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private readonly Thing thing;
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#endregion
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#region ================== Properties
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public override int Buttons { get { return 2; } }
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public override string Button1Text { get { return "Remove Action"; } }
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public override string Button2Text { get { return "Browse Action..."; } } //mxd
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public ResultUnknownThingAction(Thing t)
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{
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// Initialize
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thing = t;
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viewobjects.Add(t);
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hidden = t.IgnoredErrorChecks.Contains(this.GetType()); //mxd
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description = "This thing uses unknown action. This can potentially cause gameplay issues.";
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}
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#endregion
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#region ================== Methods
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// This sets if this result is displayed in ErrorCheckForm (mxd)
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internal override void Hide(bool hide)
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{
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hidden = hide;
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Type t = this.GetType();
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if(hide) thing.IgnoredErrorChecks.Add(t);
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else if(thing.IgnoredErrorChecks.Contains(t)) thing.IgnoredErrorChecks.Remove(t);
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}
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// This must return the string that is displayed in the listbox
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public override string ToString()
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{
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return "Thing " + thing.Index + " uses unknown action " + thing.Action;
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}
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// Rendering
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public override void RenderOverlaySelection(IRenderer2D renderer)
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{
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renderer.RenderThing(thing, General.Colors.Selection, General.Settings.ActiveThingsAlpha);
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}
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// Fix by removing action
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public override bool Button1Click(bool batchmode)
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{
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if(!batchmode) General.Map.UndoRedo.CreateUndo("Unknown thing action removal");
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thing.Action = 0;
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General.Map.Map.Update();
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return true;
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}
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// Fix by picking action
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public override bool Button2Click(bool batchmode)
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{
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if(!batchmode) General.Map.UndoRedo.CreateUndo("Unknown thing action correction");
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thing.Action = General.Interface.BrowseLinedefActions(BuilderPlug.Me.ErrorCheckForm, thing.Action);
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General.Map.Map.Update();
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return true;
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}
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#endregion
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}
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}
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