ZoneBuilder/Source/Core/GZBuilder/Controls
MaxED 022b0474af Fixed inability to disable bilinear filtering in Visual mode some users experienced.
Fixed occasional TreeView flickering in Edit Things window, Browse Action window and Tag Explorer panel.
Updated Thing category icons in the Edit Things window. They now have "opened" and "closed" states.
Internal: added BufferedTreeView to the core controls.
Updated ZDoom game configurations (sector crush mode).
Updated ZDoom ACC.
2023-01-09 12:41:11 +01:00
..
AngleControl.cs Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split. 2023-01-05 00:27:03 +01:00
AngleControl.Designer.cs Expand angle loop settings, clean up thing info panel 2022-12-20 18:05:03 +01:00
AngleControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
AngleControlF.cs Add degree symbol to base angle of angle selector 2023-01-04 12:44:41 +01:00
AngleControlF.Designer.cs Expand angle loop settings, clean up thing info panel 2022-12-20 18:05:03 +01:00
AngleControlF.resx Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
ColorFieldsControl.cs Changed, Visual mode: adjusted fog density calculation to better match with GZDoom. 2023-01-04 14:24:06 +01:00
ColorFieldsControl.Designer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ColorFieldsControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MultiSelectTreeview.cs Fixed inability to disable bilinear filtering in Visual mode some users experienced. 2023-01-09 12:41:11 +01:00
PairedFieldsControl.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
PairedFieldsControl.Designer.cs Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/ 2023-01-06 13:47:19 +01:00
PairedFieldsControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFloatControl.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFloatControl.Designer.cs Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/ 2023-01-06 13:47:19 +01:00
PairedFloatControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedIntControl.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedIntControl.Designer.cs Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/ 2023-01-06 13:47:19 +01:00
PairedIntControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagSelector.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagSelector.Designer.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagSelector.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagsSelector.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagsSelector.Designer.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagsSelector.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00