MascaraSnake
|
a3f2f131a1
|
Render translucent walls in Visual Mode
|
2016-01-04 20:26:34 +01:00 |
|
MascaraSnake
|
760dff9df0
|
Display sector flat alignment in Visual Mode and reset colormap in Visual Mode when linedef special is removed.
|
2016-01-04 12:55:41 +01:00 |
|
MascaraSnake
|
f69597c6d1
|
Added colormap rendering to Visual Mode (alpha value is ignored for now)
|
2016-01-04 00:01:07 +01:00 |
|
MascaraSnake
|
bbfb569d0f
|
Vertex slopes are now rendered in Visual Mode.
|
2016-01-02 14:21:15 +01:00 |
|
MascaraSnake
|
29f05db92d
|
Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things
|
2015-12-31 16:46:40 +01:00 |
|
MascaraSnake
|
e971586805
|
Added GZDB repo at r2462 and updated project file to VS2015.
|
2015-12-31 13:21:44 +01:00 |
|