Commit graph

11 commits

Author SHA1 Message Date
MaxED
5fe6c91ffc Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
Fixed, Visual mode: alpha-based texture picking didn't work correctly on HiRes images.
Fixed, Visual mode: fog density was calculated incorrectly for things lit by dynamic lights.
Fixed, Edit Sector window, UDMF: "Fade" and "Light" color pickers initial values were incorrect when displaying mixed values.
Fixed, Edit Thing window, UDMF: "Color" color picker initial value was incorrect when displaying mixed values.
2023-01-04 14:24:06 +01:00
spherallic
41e4b26d79 Add degree symbol to base angle of angle selector 2023-01-04 12:44:41 +01:00
spherallic
b45861bb39 Expand angle loop settings, clean up thing info panel 2022-12-20 18:05:03 +01:00
spherallic
2715e8d50d Don't add 1 to loop numbers 2022-12-20 00:22:57 +01:00
spherallic
4a582c81d5 Merge branch 'master' into unofficial-port 2022-11-25 19:05:46 +01:00
sphere
095aa9bb68 GZDB merging - part 1 2022-11-25 17:14:35 +00:00
justburner
9ff08fe97b Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
MascaraSnake
a0c77248b7 Fixed crashes in the Choose Thing Type window when pressing certain keys while no Thing is selected 2016-09-16 22:22:45 +02:00
MascaraSnake
907ed1c439 Merged in GZDB r2501. 2016-04-08 20:15:23 +02:00
MascaraSnake
f03de4a27a Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
MascaraSnake
e971586805 Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00