sphere
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1f3f0358c7
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Fix regression in repeating midtexture handling.
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2021-03-14 00:16:36 +01:00 |
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sphere
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0c8effe3a3
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Clean up the project, revert hacky flat alignment, fix About menu and browser handling.
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2021-02-21 14:59:33 +01:00 |
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MascaraSnake
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9cf8014098
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In SRB2, indefinitely tiled middle textures can still be offset from the pegged plane
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2016-06-02 19:42:35 +02:00 |
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MascaraSnake
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289c2b7c5f
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Fixed a bug that caused offsets to be incorrectly applied to middle textures
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2016-03-05 22:00:54 +01:00 |
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MascaraSnake
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552a4ea920
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Added texture skewing for everything except 3D floors. This is only partially tested and may display incorrectly in some situations.
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2016-02-28 19:58:42 +01:00 |
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MascaraSnake
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9ccea639bf
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Merged in GZDB r2487
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2016-01-29 11:02:09 +01:00 |
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MascaraSnake
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52b6bf1445
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Peg Midtextures flag is now recognized in Visual Mode
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2016-01-28 19:29:07 +01:00 |
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MascaraSnake
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a45b2124d0
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Merged in GZDB r2483.
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2016-01-25 16:50:03 +01:00 |
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MascaraSnake
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9abe49ebb2
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Merged in GZDB r2471.
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2016-01-23 03:38:26 +01:00 |
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MascaraSnake
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48d1fcb4c7
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Corrected the conditions for repeating middle textures
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2016-01-06 23:56:45 +01:00 |
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MascaraSnake
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092f8581ab
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Render SRB2's repeating midtextures in Visual Mode
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2016-01-04 17:45:46 +01:00 |
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MascaraSnake
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e971586805
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
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