MaxED
803a37f4a4
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
...
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
MaxED
1e88de5eba
Classic modes: rewritten and optimized some parts of text label rendering logic.
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Internal, API: TextLabels can now display multi-line text, their font can be changed, they can have a background.
2023-01-04 15:54:20 +01:00
MaxED
f489abba63
Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet.
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Updated SharpCompress library to 0.11.5.
Updated ScintillaNET library to 3.6.3.
2023-01-04 13:39:13 +01:00
spherallic
4a582c81d5
Merge branch 'master' into unofficial-port
2022-11-25 19:05:46 +01:00
sphere
095aa9bb68
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
justburner
9ff08fe97b
Rewrote unofficial 2.10 over latest official commit
2021-12-05 02:44:25 +01:00
MascaraSnake
5446f76a3a
Update project to VS2019
2020-05-17 09:53:22 +02:00
MascaraSnake
2dba78a3d2
Merged in GZDB r2499.
2016-04-07 22:54:11 +02:00
MascaraSnake
6ad64c1cc0
Merged in GZDB r2497.
2016-04-07 19:31:06 +02:00
MascaraSnake
2925986234
Added Lua parser for custom things (longform object definition only). Print error messages if custom thing parsing fails.
2016-04-06 14:58:15 +02:00
MascaraSnake
ed578eab72
Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
2016-03-18 17:32:31 +01:00
MascaraSnake
658e349f95
Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
2016-03-03 01:25:27 +01:00
MascaraSnake
471649fa84
Added a terrible makeshift level header parser for SRB2
2016-01-30 12:05:12 +01:00
MascaraSnake
7f08137025
Merged in GZDB r2490
2016-01-30 00:44:51 +01:00
MascaraSnake
e7ad3d4bb2
Merged in GZDB r2488
2016-01-30 00:04:41 +01:00
MascaraSnake
b524dd8277
Merged in GZDB r2469.
2016-01-23 02:50:13 +01:00
MascaraSnake
04abc827f7
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
MascaraSnake
4b565d69ee
Changed the "About Zone Builder..." icon
2016-01-12 10:14:21 +01:00
MascaraSnake
4611851122
Added capability for rendering the NiGHTS path
2016-01-12 00:26:00 +01:00
MascaraSnake
4f6f748b31
Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences)
2016-01-10 17:15:27 +01:00
MascaraSnake
3e9a3d91ea
Added an "About Zone Builder" tab to the About window
2016-01-03 18:33:42 +01:00
MascaraSnake
2df14e7fb9
Rebranded the editor from GZDoom Builder to Zone Builder
2015-12-31 16:44:28 +01:00
MascaraSnake
e971586805
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00