Update Kart config, with Justburner's updates.

This commit is contained in:
sphere 2021-02-21 23:25:22 +01:00
parent 2b6098b594
commit 9ca9e63244
1 changed files with 58 additions and 37 deletions

View File

@ -1,11 +1,11 @@
/*********************************************************\
Zone Builder Game Configuration
For Sonic Robo Blast 2 Kart Version 1.0
Based on the Configuration for Sonic Robo Blast 2 Version 2.1
For Sonic Robo Blast 2 Version 2.1
For Sonic Robo Blast 2 Kart Version 1.x
Based on the configurations for Sonic Robo Blast 2 Versions 2.1 & 2.2
Contributors (alphabetical):
* Foxboy
* JJames19119
* Justburner
* Kalaron
* Kristos
* MascaraSnake
@ -14,6 +14,7 @@
* Oogaland
* Rob
* Shadow Hog
* sphere
* SRB2-Playah
* SSNTails
* ST218
@ -25,7 +26,7 @@
type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Sonic Robo Blast 2 Kart - 1.0";
game = "Sonic Robo Blast 2 Kart - 1.x";
//GZDB specific. Don't try to load lumps that don't exist.
basegame = 0;
@ -629,13 +630,6 @@ linedeftypes
flags64text = "[6] Flip in reverse gravity";
}
4
{
title = "Speed Pad";
prefix = "(4)";
flags512text = "[9] No teleport to center";
}
5
{
title = "Camera Scanner";
@ -652,11 +646,9 @@ linedeftypes
{
title = "Sector Flat Alignment";
prefix = "(7)";
flags64text = "[6] Align only floor";
flags2text = "[1] Align only ceiling";
flags512text = "[9] Rotate flats";
flags16384text = "[14] Rotate only floor";
flags1024text = "[10] Rotate only ceiling";
flags2048text = "[11] Align only ceiling";
flags4096text = "[12] Align only floor";
flags8192text = "[13] Tag by offset";
}
10
@ -672,11 +664,17 @@ linedeftypes
prefix = "(13)";
}
40
40
{
title = "Visual Portal Between Tagged Linedefs";
prefix = "(40)";
}
41
{
title = "Horizon Effect";
prefix = "(41)";
}
50
{
@ -707,14 +705,6 @@ linedeftypes
{
title = "Parameters";
2
{
title = "Custom Exit";
prefix = "(2)";
flags2text = "[1] Check emeralds";
flags64text = "[6] Skip score tally";
}
3
{
title = "Zoom Tube Parameters";
@ -722,11 +712,21 @@ linedeftypes
flags512text = "[9] Ignore player direction";
}
4
{
title = "Speed Pad Parameters";
prefix = "(4)";
flags512text = "[9] No teleport to center";
flags1024text = "[10] Force spinning frames";
}
8
{
title = "Special Sector Properties";
prefix = "(8)";
flags32text = "[5] Invert precipitation";
flags64text = "[6] Touch only ceiling";
flags128text = "[7] Allow opposite gravity";
flags256text = "[8] Touch sector edge";
flags512text = "[9] Touch floor or ceiling";
}
@ -735,7 +735,12 @@ linedeftypes
{
title = "Chain Parameters";
prefix = "(9)";
flags64text = "[6] Fixed spinning direction";
flags32text = "[5] Swing instead of spin";
flags128text = "[7] Make chain from end item";
flags64text = "[6] Player-turnable chain";
flags256text = "[8] Spawn link at origin";
flags512text = "[9] Don't clip inside ground";
flags1024text = "[10] No distance check";
}
11
@ -753,6 +758,13 @@ linedeftypes
flags64text = "[6] Randomize speed";
}
14
{
title = "Bustable Block Parameters";
prefix = "(14)";
flags32text = "[5] Particles launch from center";
}
64
{
title = "Continuously Appearing/Disappearing FOF";
@ -776,6 +788,7 @@ linedeftypes
{
title = "First Line";
prefix = "(20)";
flags32text = "[5] Renders outer sides only";
flags64text = "[6] Trigger linedef executor";
flags128text = "[7] Intangible";
flags256text = "[8] Stopped by pushables";
@ -792,6 +805,12 @@ linedeftypes
{
title = "Parameters";
prefix = "(22)";
flags8text = "[3] Set translucency by X offset";
flags32text = "[5] Render outer sides only";
flags64text = "[6] Trigger linedef executor";
flags128text = "[7] Intangible";
flags256text = "[8] Stopped by pushables";
flags512text = "[9] Render flats";
}
30
@ -1700,6 +1719,18 @@ linedeftypes
prefix = "(322)";
flags64text = "[6] Trigger more than once";
}
323
{
title = "Record Attack Load";
prefix = "(323)";
}
328
{
title = "Encore Load";
prefix = "(328)";
}
399
{
@ -1975,6 +2006,7 @@ linedeftypes
flags2text = "[1] Keep after death";
flags8text = "[3] Set delay by backside sector";
flags64text = "[6] For everyone";
flags256text = "[8] Hide credits";
flags512text = "[9] Don't loop";
}
@ -2063,7 +2095,6 @@ linedeftypes
flags8text = "[3] Set delay by backside sector";
}
445
{
title = "Make FOF Disappear/Reappear";
@ -2827,16 +2858,6 @@ thingtypes
title = "Match Start";
sprite = "SUPTG0";
}
/*34
{
title = "CTF Red Team Start";
sprite = "SIGNF0";
}
35
{
title = "CTF Blue Team Start";
sprite = "SIGND0";
}*/
}
enemies