From 9ca9e63244a2ab391e7be4e2863ed62de7fc284a Mon Sep 17 00:00:00 2001 From: sphere Date: Sun, 21 Feb 2021 23:25:22 +0100 Subject: [PATCH] Update Kart config, with Justburner's updates. --- Build/Configurations/SRB2Kart-10.cfg | 95 +++++++++++++++++----------- 1 file changed, 58 insertions(+), 37 deletions(-) diff --git a/Build/Configurations/SRB2Kart-10.cfg b/Build/Configurations/SRB2Kart-10.cfg index eda9abf..c947224 100644 --- a/Build/Configurations/SRB2Kart-10.cfg +++ b/Build/Configurations/SRB2Kart-10.cfg @@ -1,11 +1,11 @@ /*********************************************************\ Zone Builder Game Configuration - For Sonic Robo Blast 2 Kart Version 1.0 - Based on the Configuration for Sonic Robo Blast 2 Version 2.1 - For Sonic Robo Blast 2 Version 2.1 + For Sonic Robo Blast 2 Kart Version 1.x + Based on the configurations for Sonic Robo Blast 2 Versions 2.1 & 2.2 Contributors (alphabetical): * Foxboy * JJames19119 + * Justburner * Kalaron * Kristos * MascaraSnake @@ -14,6 +14,7 @@ * Oogaland * Rob * Shadow Hog + * sphere * SRB2-Playah * SSNTails * ST218 @@ -25,7 +26,7 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game -game = "Sonic Robo Blast 2 Kart - 1.0"; +game = "Sonic Robo Blast 2 Kart - 1.x"; //GZDB specific. Don't try to load lumps that don't exist. basegame = 0; @@ -629,13 +630,6 @@ linedeftypes flags64text = "[6] Flip in reverse gravity"; } - 4 - { - title = "Speed Pad"; - prefix = "(4)"; - flags512text = "[9] No teleport to center"; - } - 5 { title = "Camera Scanner"; @@ -652,11 +646,9 @@ linedeftypes { title = "Sector Flat Alignment"; prefix = "(7)"; - flags64text = "[6] Align only floor"; - flags2text = "[1] Align only ceiling"; - flags512text = "[9] Rotate flats"; - flags16384text = "[14] Rotate only floor"; - flags1024text = "[10] Rotate only ceiling"; + flags2048text = "[11] Align only ceiling"; + flags4096text = "[12] Align only floor"; + flags8192text = "[13] Tag by offset"; } 10 @@ -672,11 +664,17 @@ linedeftypes prefix = "(13)"; } - 40 + 40 { title = "Visual Portal Between Tagged Linedefs"; prefix = "(40)"; } + + 41 + { + title = "Horizon Effect"; + prefix = "(41)"; + } 50 { @@ -707,14 +705,6 @@ linedeftypes { title = "Parameters"; - 2 - { - title = "Custom Exit"; - prefix = "(2)"; - flags2text = "[1] Check emeralds"; - flags64text = "[6] Skip score tally"; - } - 3 { title = "Zoom Tube Parameters"; @@ -722,11 +712,21 @@ linedeftypes flags512text = "[9] Ignore player direction"; } + 4 + { + title = "Speed Pad Parameters"; + prefix = "(4)"; + flags512text = "[9] No teleport to center"; + flags1024text = "[10] Force spinning frames"; + } + 8 { title = "Special Sector Properties"; prefix = "(8)"; + flags32text = "[5] Invert precipitation"; flags64text = "[6] Touch only ceiling"; + flags128text = "[7] Allow opposite gravity"; flags256text = "[8] Touch sector edge"; flags512text = "[9] Touch floor or ceiling"; } @@ -735,7 +735,12 @@ linedeftypes { title = "Chain Parameters"; prefix = "(9)"; - flags64text = "[6] Fixed spinning direction"; + flags32text = "[5] Swing instead of spin"; + flags128text = "[7] Make chain from end item"; + flags64text = "[6] Player-turnable chain"; + flags256text = "[8] Spawn link at origin"; + flags512text = "[9] Don't clip inside ground"; + flags1024text = "[10] No distance check"; } 11 @@ -753,6 +758,13 @@ linedeftypes flags64text = "[6] Randomize speed"; } + 14 + { + title = "Bustable Block Parameters"; + prefix = "(14)"; + flags32text = "[5] Particles launch from center"; + } + 64 { title = "Continuously Appearing/Disappearing FOF"; @@ -776,6 +788,7 @@ linedeftypes { title = "First Line"; prefix = "(20)"; + flags32text = "[5] Renders outer sides only"; flags64text = "[6] Trigger linedef executor"; flags128text = "[7] Intangible"; flags256text = "[8] Stopped by pushables"; @@ -792,6 +805,12 @@ linedeftypes { title = "Parameters"; prefix = "(22)"; + flags8text = "[3] Set translucency by X offset"; + flags32text = "[5] Render outer sides only"; + flags64text = "[6] Trigger linedef executor"; + flags128text = "[7] Intangible"; + flags256text = "[8] Stopped by pushables"; + flags512text = "[9] Render flats"; } 30 @@ -1700,6 +1719,18 @@ linedeftypes prefix = "(322)"; flags64text = "[6] Trigger more than once"; } + + 323 + { + title = "Record Attack Load"; + prefix = "(323)"; + } + + 328 + { + title = "Encore Load"; + prefix = "(328)"; + } 399 { @@ -1975,6 +2006,7 @@ linedeftypes flags2text = "[1] Keep after death"; flags8text = "[3] Set delay by backside sector"; flags64text = "[6] For everyone"; + flags256text = "[8] Hide credits"; flags512text = "[9] Don't loop"; } @@ -2063,7 +2095,6 @@ linedeftypes flags8text = "[3] Set delay by backside sector"; } - 445 { title = "Make FOF Disappear/Reappear"; @@ -2827,16 +2858,6 @@ thingtypes title = "Match Start"; sprite = "SUPTG0"; } - /*34 - { - title = "CTF Red Team Start"; - sprite = "SIGNF0"; - } - 35 - { - title = "CTF Blue Team Start"; - sprite = "SIGND0"; - }*/ } enemies