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Update 2.2 config.
This commit is contained in:
parent
e2598364b2
commit
2b6098b594
1 changed files with 24 additions and 5 deletions
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@ -746,13 +746,13 @@ linedeftypes
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20
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20
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{
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{
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title = "First Line";
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title = "Polyobject First Line";
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prefix = "(20)";
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prefix = "(20)";
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}
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}
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22
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22
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{
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{
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title = "Parameters";
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title = "Polyobject Parameters";
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prefix = "(22)";
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prefix = "(22)";
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flags8text = "[3] Set translucency by X offset";
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flags8text = "[3] Set translucency by X offset";
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flags32text = "[5] Render outer sides only";
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flags32text = "[5] Render outer sides only";
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@ -760,6 +760,7 @@ linedeftypes
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flags128text = "[7] Intangible";
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flags128text = "[7] Intangible";
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flags256text = "[8] Stopped by pushables";
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flags256text = "[8] Stopped by pushables";
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flags512text = "[9] Render flats";
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flags512text = "[9] Render flats";
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flags8192text = "[13] Cut cyan flat pixels";
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}
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}
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30
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30
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@ -914,6 +915,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Render insides";
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flags64text = "[6] Render insides";
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flags128text = "[7] Only block non-players";
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flags128text = "[7] Only block non-players";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "195F";
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3dfloorflags = "195F";
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flags643dfloorflagsadd = "7C80";
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flags643dfloorflagsadd = "7C80";
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@ -973,6 +975,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Don't cast shadow";
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flags64text = "[6] Don't cast shadow";
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flags128text = "[7] Render insides/block non-plr";
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flags128text = "[7] Render insides/block non-plr";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "200191F";
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3dfloorflags = "200191F";
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flags1283dfloorflagsadd = "7C80";
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flags1283dfloorflagsadd = "7C80";
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@ -986,6 +989,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Don't cast shadow";
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flags64text = "[6] Don't cast shadow";
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flags128text = "[7] Render insides/block non-plr";
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flags128text = "[7] Render insides/block non-plr";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "2001917";
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3dfloorflags = "2001917";
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flags1283dfloorflagsadd = "7C80";
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flags1283dfloorflagsadd = "7C80";
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@ -1013,6 +1017,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Don't cast shadow";
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flags64text = "[6] Don't cast shadow";
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flags128text = "[7] Render insides/block non-plr";
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flags128text = "[7] Render insides/block non-plr";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "400191F";
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3dfloorflags = "400191F";
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flags1283dfloorflagsadd = "7C80";
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flags1283dfloorflagsadd = "7C80";
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@ -1026,6 +1031,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Don't cast shadow";
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flags64text = "[6] Don't cast shadow";
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flags128text = "[7] Render insides/block non-plr";
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flags128text = "[7] Render insides/block non-plr";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "4001917";
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3dfloorflags = "4001917";
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flags1283dfloorflagsadd = "7C80";
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flags1283dfloorflagsadd = "7C80";
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@ -1071,6 +1077,7 @@ linedeftypes
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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flags1024text = "[10] Ripple effect";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "9F39";
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3dfloorflags = "9F39";
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flags643dfloorflagsadd = "20000";
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flags643dfloorflagsadd = "20000";
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@ -1099,6 +1106,7 @@ linedeftypes
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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flags1024text = "[10] Ripple effect";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "1F31";
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3dfloorflags = "1F31";
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flags643dfloorflagsadd = "20000";
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flags643dfloorflagsadd = "20000";
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@ -1114,6 +1122,7 @@ linedeftypes
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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flags1024text = "[10] Ripple effect";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "209F39";
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3dfloorflags = "209F39";
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flags643dfloorflagsadd = "20000";
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flags643dfloorflagsadd = "20000";
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@ -1128,6 +1137,7 @@ linedeftypes
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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flags1024text = "[10] Ripple effect";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "201F31";
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3dfloorflags = "201F31";
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flags643dfloorflagsadd = "20000";
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flags643dfloorflagsadd = "20000";
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@ -1150,6 +1160,7 @@ linedeftypes
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prefix = "(221)";
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prefix = "(221)";
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flags8text = "[3] Slope skew sides";
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flags8text = "[3] Slope skew sides";
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flags64text = "[6] Cast shadow";
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flags64text = "[6] Cast shadow";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "1B59";
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3dfloorflags = "1B59";
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flags643dfloorflagsremove = "40";
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flags643dfloorflagsremove = "40";
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@ -1273,6 +1284,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Spindash to move";
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flags64text = "[6] Spindash to move";
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flags128text = "[7] Only block non-players";
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flags128text = "[7] Only block non-players";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "195F";
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3dfloorflags = "195F";
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}
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}
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@ -1312,6 +1324,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Spindash, no shadow";
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flags64text = "[6] Spindash, no shadow";
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flags128text = "[7] Only block non-players";
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flags128text = "[7] Only block non-players";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "2009D1F";
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3dfloorflags = "2009D1F";
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flags643dfloorflagsadd = "40";
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flags643dfloorflagsadd = "40";
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@ -1378,6 +1391,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Don't cast shadow";
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flags64text = "[6] Don't cast shadow";
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flags128text = "[7] Only block non-players";
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flags128text = "[7] Only block non-players";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "210959F";
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3dfloorflags = "210959F";
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flags643dfloorflagsadd = "40";
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flags643dfloorflagsadd = "40";
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@ -1391,6 +1405,7 @@ linedeftypes
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flags32text = "[5] Only block player";
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flags32text = "[5] Only block player";
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flags64text = "[6] Don't cast shadow";
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flags64text = "[6] Don't cast shadow";
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flags128text = "[7] Only block non-players";
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flags128text = "[7] Only block non-players";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "218959F";
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3dfloorflags = "218959F";
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flags643dfloorflagsadd = "40";
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flags643dfloorflagsadd = "40";
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@ -1529,6 +1544,7 @@ linedeftypes
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flags8text = "[3] Slope skew sides";
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flags8text = "[3] Slope skew sides";
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flags512text = "[9] Shattered by pushables";
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flags512text = "[9] Shattered by pushables";
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flags1024text = "[10] Trigger linedef executor";
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flags1024text = "[10] Trigger linedef executor";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "880101D";
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3dfloorflags = "880101D";
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}
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}
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@ -1570,6 +1586,7 @@ linedeftypes
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flags128text = "[7] Only block non-players";
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flags128text = "[7] Only block non-players";
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flags512text = "[9] Shattered by pushables";
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flags512text = "[9] Shattered by pushables";
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flags1024text = "[10] Trigger linedef executor";
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flags1024text = "[10] Trigger linedef executor";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "1080101F";
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3dfloorflags = "1080101F";
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}
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}
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@ -1591,6 +1608,7 @@ linedeftypes
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prefix = "(258)";
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prefix = "(258)";
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flags8text = "[3] Slope skew sides";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Don't damage bosses";
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flags32text = "[5] Don't damage bosses";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorflags = "959";
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3dfloorflags = "959";
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}
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}
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@ -1604,6 +1622,7 @@ linedeftypes
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flags128text = "[7] Only block non-players";
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flags128text = "[7] Only block non-players";
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flags512text = "[9] Shattered by pushables";
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flags512text = "[9] Shattered by pushables";
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flags1024text = "[10] Trigger linedef executor";
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flags1024text = "[10] Trigger linedef executor";
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flags8192text = "[13] Cut cyan flat pixels";
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3dfloor = true;
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3dfloor = true;
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3dfloorcustom = true;
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3dfloorcustom = true;
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}
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}
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@ -2609,7 +2628,7 @@ linedeftypes
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502
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502
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{
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{
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title = "Scroll Wall According to Linedef";
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title = "Scroll Tagged Wall";
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prefix = "(502)";
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prefix = "(502)";
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flags128text = "[7] Use texture offsets";
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flags128text = "[7] Use texture offsets";
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flags256text = "[8] Scroll back side";
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flags256text = "[8] Scroll back side";
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@ -2617,7 +2636,7 @@ linedeftypes
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503
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503
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{
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{
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title = "Scroll Wall According to Linedef (Accelerative)";
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title = "Scroll Tagged Wall (Accelerative)";
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prefix = "(503)";
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prefix = "(503)";
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flags128text = "[7] Use texture offsets";
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flags128text = "[7] Use texture offsets";
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flags256text = "[8] Scroll back side";
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flags256text = "[8] Scroll back side";
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@ -2625,7 +2644,7 @@ linedeftypes
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504
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504
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{
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{
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title = "Scroll Wall According to Linedef (Displacement)";
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title = "Scroll Tagged Wall (Displacement)";
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prefix = "(504)";
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prefix = "(504)";
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flags128text = "[7] Use texture offsets";
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flags128text = "[7] Use texture offsets";
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flags256text = "[8] Scroll back side";
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flags256text = "[8] Scroll back side";
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