Update 2.2 config.

This commit is contained in:
sphere 2021-02-21 22:19:09 +01:00
parent e2598364b2
commit 2b6098b594

View file

@ -746,13 +746,13 @@ linedeftypes
20 20
{ {
title = "First Line"; title = "Polyobject First Line";
prefix = "(20)"; prefix = "(20)";
} }
22 22
{ {
title = "Parameters"; title = "Polyobject Parameters";
prefix = "(22)"; prefix = "(22)";
flags8text = "[3] Set translucency by X offset"; flags8text = "[3] Set translucency by X offset";
flags32text = "[5] Render outer sides only"; flags32text = "[5] Render outer sides only";
@ -760,6 +760,7 @@ linedeftypes
flags128text = "[7] Intangible"; flags128text = "[7] Intangible";
flags256text = "[8] Stopped by pushables"; flags256text = "[8] Stopped by pushables";
flags512text = "[9] Render flats"; flags512text = "[9] Render flats";
flags8192text = "[13] Cut cyan flat pixels";
} }
30 30
@ -914,6 +915,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Render insides"; flags64text = "[6] Render insides";
flags128text = "[7] Only block non-players"; flags128text = "[7] Only block non-players";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "195F"; 3dfloorflags = "195F";
flags643dfloorflagsadd = "7C80"; flags643dfloorflagsadd = "7C80";
@ -973,6 +975,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Don't cast shadow"; flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides/block non-plr"; flags128text = "[7] Render insides/block non-plr";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "200191F"; 3dfloorflags = "200191F";
flags1283dfloorflagsadd = "7C80"; flags1283dfloorflagsadd = "7C80";
@ -986,6 +989,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Don't cast shadow"; flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides/block non-plr"; flags128text = "[7] Render insides/block non-plr";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "2001917"; 3dfloorflags = "2001917";
flags1283dfloorflagsadd = "7C80"; flags1283dfloorflagsadd = "7C80";
@ -1013,6 +1017,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Don't cast shadow"; flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides/block non-plr"; flags128text = "[7] Render insides/block non-plr";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "400191F"; 3dfloorflags = "400191F";
flags1283dfloorflagsadd = "7C80"; flags1283dfloorflagsadd = "7C80";
@ -1026,6 +1031,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Don't cast shadow"; flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides/block non-plr"; flags128text = "[7] Render insides/block non-plr";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "4001917"; 3dfloorflags = "4001917";
flags1283dfloorflagsadd = "7C80"; flags1283dfloorflagsadd = "7C80";
@ -1071,6 +1077,7 @@ linedeftypes
flags64text = "[6] Use two light levels"; flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level"; flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect"; flags1024text = "[10] Ripple effect";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "9F39"; 3dfloorflags = "9F39";
flags643dfloorflagsadd = "20000"; flags643dfloorflagsadd = "20000";
@ -1099,6 +1106,7 @@ linedeftypes
flags64text = "[6] Use two light levels"; flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level"; flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect"; flags1024text = "[10] Ripple effect";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "1F31"; 3dfloorflags = "1F31";
flags643dfloorflagsadd = "20000"; flags643dfloorflagsadd = "20000";
@ -1114,6 +1122,7 @@ linedeftypes
flags64text = "[6] Use two light levels"; flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level"; flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect"; flags1024text = "[10] Ripple effect";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "209F39"; 3dfloorflags = "209F39";
flags643dfloorflagsadd = "20000"; flags643dfloorflagsadd = "20000";
@ -1128,6 +1137,7 @@ linedeftypes
flags64text = "[6] Use two light levels"; flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level"; flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect"; flags1024text = "[10] Ripple effect";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "201F31"; 3dfloorflags = "201F31";
flags643dfloorflagsadd = "20000"; flags643dfloorflagsadd = "20000";
@ -1150,6 +1160,7 @@ linedeftypes
prefix = "(221)"; prefix = "(221)";
flags8text = "[3] Slope skew sides"; flags8text = "[3] Slope skew sides";
flags64text = "[6] Cast shadow"; flags64text = "[6] Cast shadow";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "1B59"; 3dfloorflags = "1B59";
flags643dfloorflagsremove = "40"; flags643dfloorflagsremove = "40";
@ -1273,6 +1284,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Spindash to move"; flags64text = "[6] Spindash to move";
flags128text = "[7] Only block non-players"; flags128text = "[7] Only block non-players";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "195F"; 3dfloorflags = "195F";
} }
@ -1312,6 +1324,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Spindash, no shadow"; flags64text = "[6] Spindash, no shadow";
flags128text = "[7] Only block non-players"; flags128text = "[7] Only block non-players";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "2009D1F"; 3dfloorflags = "2009D1F";
flags643dfloorflagsadd = "40"; flags643dfloorflagsadd = "40";
@ -1378,6 +1391,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Don't cast shadow"; flags64text = "[6] Don't cast shadow";
flags128text = "[7] Only block non-players"; flags128text = "[7] Only block non-players";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "210959F"; 3dfloorflags = "210959F";
flags643dfloorflagsadd = "40"; flags643dfloorflagsadd = "40";
@ -1391,6 +1405,7 @@ linedeftypes
flags32text = "[5] Only block player"; flags32text = "[5] Only block player";
flags64text = "[6] Don't cast shadow"; flags64text = "[6] Don't cast shadow";
flags128text = "[7] Only block non-players"; flags128text = "[7] Only block non-players";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "218959F"; 3dfloorflags = "218959F";
flags643dfloorflagsadd = "40"; flags643dfloorflagsadd = "40";
@ -1529,6 +1544,7 @@ linedeftypes
flags8text = "[3] Slope skew sides"; flags8text = "[3] Slope skew sides";
flags512text = "[9] Shattered by pushables"; flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor"; flags1024text = "[10] Trigger linedef executor";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "880101D"; 3dfloorflags = "880101D";
} }
@ -1570,6 +1586,7 @@ linedeftypes
flags128text = "[7] Only block non-players"; flags128text = "[7] Only block non-players";
flags512text = "[9] Shattered by pushables"; flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor"; flags1024text = "[10] Trigger linedef executor";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "1080101F"; 3dfloorflags = "1080101F";
} }
@ -1591,6 +1608,7 @@ linedeftypes
prefix = "(258)"; prefix = "(258)";
flags8text = "[3] Slope skew sides"; flags8text = "[3] Slope skew sides";
flags32text = "[5] Don't damage bosses"; flags32text = "[5] Don't damage bosses";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorflags = "959"; 3dfloorflags = "959";
} }
@ -1604,6 +1622,7 @@ linedeftypes
flags128text = "[7] Only block non-players"; flags128text = "[7] Only block non-players";
flags512text = "[9] Shattered by pushables"; flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor"; flags1024text = "[10] Trigger linedef executor";
flags8192text = "[13] Cut cyan flat pixels";
3dfloor = true; 3dfloor = true;
3dfloorcustom = true; 3dfloorcustom = true;
} }
@ -2609,7 +2628,7 @@ linedeftypes
502 502
{ {
title = "Scroll Wall According to Linedef"; title = "Scroll Tagged Wall";
prefix = "(502)"; prefix = "(502)";
flags128text = "[7] Use texture offsets"; flags128text = "[7] Use texture offsets";
flags256text = "[8] Scroll back side"; flags256text = "[8] Scroll back side";
@ -2617,7 +2636,7 @@ linedeftypes
503 503
{ {
title = "Scroll Wall According to Linedef (Accelerative)"; title = "Scroll Tagged Wall (Accelerative)";
prefix = "(503)"; prefix = "(503)";
flags128text = "[7] Use texture offsets"; flags128text = "[7] Use texture offsets";
flags256text = "[8] Scroll back side"; flags256text = "[8] Scroll back side";
@ -2625,7 +2644,7 @@ linedeftypes
504 504
{ {
title = "Scroll Wall According to Linedef (Displacement)"; title = "Scroll Tagged Wall (Displacement)";
prefix = "(504)"; prefix = "(504)";
flags128text = "[7] Use texture offsets"; flags128text = "[7] Use texture offsets";
flags256text = "[8] Scroll back side"; flags256text = "[8] Scroll back side";