mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-12 23:54:10 +00:00
18 lines
344 B
C#
18 lines
344 B
C#
|
using System.Collections.Generic;
|
|||
|
using SlimDX.Direct3D9;
|
|||
|
|
|||
|
namespace CodeImp.DoomBuilder.GZBuilder.MD3
|
|||
|
{
|
|||
|
internal class GZModel
|
|||
|
{
|
|||
|
internal readonly List<Mesh> Meshes;
|
|||
|
internal readonly List<Texture> Textures;
|
|||
|
internal float Radius;
|
|||
|
|
|||
|
internal GZModel()
|
|||
|
{
|
|||
|
Meshes = new List<Mesh>();
|
|||
|
Textures = new List<Texture>();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|