UltimateZoneBuilder/Help/gzdb/features
MaxED 0359974e0f Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order.
Fixed, Cosmetic, Script Editor: fixed a typo.
Internal, ImageBrowserControl: removed now unused KeyDown event.
Updated documentation.
2015-03-26 11:30:36 +00:00
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all_modes Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order. 2015-03-26 11:30:36 +00:00
classic_modes Added, Thing Edit form: thing class is now displayed. 2015-03-17 12:28:42 +00:00
custom_fields Updated documentation (thanks to Kappes Buur for proofreading/fixing it). 2013-08-22 11:17:09 +00:00
general General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
scripting Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword. 2014-12-10 08:21:15 +00:00
sectors_mode Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00
things_mode Added, Thing Edit form: thing class is now displayed. 2015-03-17 12:28:42 +00:00
visual_mode Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
features.html Updated ZDoom_DECORATE.cfg. Now it hopefully has nearly all DECORATE functions and flags. 2014-11-05 14:31:00 +00:00