UltimateZoneBuilder/Source/Core/VisualModes
MaxED fcd29375c8 Things can now be moved, insterted and deleted in Visual modes.
"Place thing at cursor position" Action places Things much more precisely now.
2012-07-05 13:48:08 +00:00
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IVisualPickable.cs @ work in progress (do not use this revision for building/testing) 2009-05-01 20:31:17 +00:00
VisualBlockEntry.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualBlockMap.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualCamera.cs GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
VisualGeometry.cs Things can now be moved, insterted and deleted in Visual modes. 2012-07-05 13:48:08 +00:00
VisualMode.cs Things can now be moved, insterted and deleted in Visual modes. 2012-07-05 13:48:08 +00:00
VisualPickResult.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualSector.cs GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
VisualThing.cs Things can now be moved, insterted and deleted in Visual modes. 2012-07-05 13:48:08 +00:00