UltimateZoneBuilder/Source/Core
MaxED fcd29375c8 Things can now be moved, insterted and deleted in Visual modes.
"Place thing at cursor position" Action places Things much more precisely now.
2012-07-05 13:48:08 +00:00
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Actions Linked with the latest SlimDX (September 2011) 2011-12-02 19:49:09 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
Controls GZDoom Builder 1.07b: 2012-06-03 15:13:22 +00:00
Data GZDoom Builder 1.07e: 2012-06-09 17:19:18 +00:00
Editing 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
General GZDoom Builder 1.09: 2012-06-26 08:54:25 +00:00
Geometry GZDoomBuilder 1.03: 2012-04-23 21:35:48 +00:00
GZBuilder GZDoom Builder 1.10: 2012-07-02 23:20:56 +00:00
IO GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Map GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
Plugins GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
Properties Added PCX image format support. 2012-06-03 23:36:53 +00:00
Rendering Things can now be moved, insterted and deleted in Visual modes. 2012-07-05 13:48:08 +00:00
Resources GZDoom Builder 1.10: 2012-07-02 23:20:56 +00:00
Types Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
VisualModes Things can now be moved, insterted and deleted in Visual modes. 2012-07-05 13:48:08 +00:00
Windows 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
ZDoom Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
Builder.csproj GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
Builder.sln 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00