mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-17 23:51:10 +00:00
ea57d45eb3
Probably fixed probable I/O race condition when loading images. Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one). Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button. Added Eternity Game configurations by printz. Updated ZDoom_ACS.cfg (CheckClass). Updated ZDoom ACC (CheckClass).
828 lines
24 KiB
C#
828 lines
24 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Types;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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internal partial class LinedefEditForm : DelayedForm
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{
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#region ================== Events
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public event EventHandler OnValuesChanged; //mxd
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#endregion
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#region ================== Variables
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private ICollection<Linedef> lines;
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private List<LinedefProperties> linedefprops; //mxd
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private bool preventchanges;
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private bool undocreated; //mxd
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//mxd. Window setup stuff
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private static Point location = Point.Empty;
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private struct LinedefProperties //mxd
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{
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public readonly Dictionary<string, bool> Flags;
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public readonly SidedefProperties Front;
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public readonly SidedefProperties Back;
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public LinedefProperties(Linedef line)
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{
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Front = (line.Front != null ? new SidedefProperties(line.Front) : null);
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Back = (line.Back != null ? new SidedefProperties(line.Back) : null);
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Flags = line.GetFlags();
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}
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}
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private class SidedefProperties //mxd
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{
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public readonly int OffsetX;
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public readonly int OffsetY;
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public readonly string HighTexture;
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public readonly string MiddleTexture;
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public readonly string LowTexture;
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public SidedefProperties(Sidedef side)
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{
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// Offset
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OffsetX = side.OffsetX;
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OffsetY = side.OffsetY;
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// Textures
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HighTexture = side.HighTexture;
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MiddleTexture = side.MiddleTexture;
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LowTexture = side.LowTexture;
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}
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}
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#endregion
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#region ================== Constructor
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public LinedefEditForm()
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{
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// Initialize
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InitializeComponent();
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//mxd. Widow setup
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if(location != Point.Empty)
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{
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this.StartPosition = FormStartPosition.Manual;
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this.Location = location;
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}
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// Fill flags lists
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foreach(KeyValuePair<string, string> lf in General.Map.Config.LinedefFlags)
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flags.Add(lf.Value, lf.Key);
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// Fill actions list
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action.GeneralizedCategories = General.Map.Config.GenActionCategories;
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action.AddInfo(General.Map.Config.SortedLinedefActions.ToArray());
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// Fill activations list
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activation.Items.AddRange(General.Map.Config.LinedefActivates.ToArray());
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// Initialize image selectors
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fronthigh.Initialize();
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frontmid.Initialize();
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frontlow.Initialize();
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backhigh.Initialize();
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backmid.Initialize();
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backlow.Initialize();
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// Mixed activations?
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if(General.Map.FormatInterface.HasPresetActivations)
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hexenpanel.Visible = true;
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// Action arguments?
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if(General.Map.FormatInterface.HasActionArgs) argscontrol.Visible = true;
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// Arrange panels
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if(!General.Map.FormatInterface.HasMixedActivations &&
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!General.Map.FormatInterface.HasActionArgs &&
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!General.Map.FormatInterface.HasPresetActivations)
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{
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actiongroup.Height = argscontrol.Top + argscontrol.Margin.Top; //mxd
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}
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// Arrange or hide Identification panel
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if(General.Map.FormatInterface.HasLinedefTag)
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{
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// Match position after the action group
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idgroup.Top = actiongroup.Bottom + actiongroup.Margin.Bottom + idgroup.Margin.Top;
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panel.Height = idgroup.Bottom + idgroup.Margin.Bottom * 2;
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}
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else
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{
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idgroup.Visible = false;
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panel.Height = actiongroup.Bottom + actiongroup.Margin.Bottom * 2;
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}
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// Arrange Apply/Cancel buttons
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apply.Top = panel.Bottom + panel.Margin.Bottom + apply.Margin.Top;
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cancel.Top = apply.Top;
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// Update window height
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this.Height = apply.Bottom + apply.Margin.Bottom * 2 + (this.Height - this.ClientRectangle.Height) + 1;
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}
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#endregion
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#region ================== Methods
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// This sets up the form to edit the given lines
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public void Setup(ICollection<Linedef> lines)
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{
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preventchanges = true;
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// Keep this list
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this.lines = lines;
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if(lines.Count > 1) this.Text = "Edit Linedefs (" + lines.Count + ")";
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linedefprops = new List<LinedefProperties>();
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////////////////////////////////////////////////////////////////////////
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// Set all options to the first linedef properties
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////////////////////////////////////////////////////////////////////////
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// Get first line
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Linedef fl = General.GetByIndex(lines, 0);
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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if(fl.Flags.ContainsKey(c.Tag.ToString())) c.Checked = fl.Flags[c.Tag.ToString()];
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// Activations
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foreach(LinedefActivateInfo ai in activation.Items)
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if((fl.Activate & ai.Index) == ai.Index) activation.SelectedItem = ai;
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// Action/tags
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action.Value = fl.Action;
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if(General.Map.FormatInterface.HasLinedefTag) //mxd
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{
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tagSelector.Setup(UniversalType.LinedefTag);
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tagSelector.SetTag(fl.Tag);
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}
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//mxd. Args
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argscontrol.SetValue(fl, true);
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// Front side and back side checkboxes
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frontside.Checked = (fl.Front != null);
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backside.Checked = (fl.Back != null);
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// Front settings
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if(fl.Front != null)
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{
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fronthigh.TextureName = fl.Front.HighTexture;
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frontmid.TextureName = fl.Front.MiddleTexture;
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frontlow.TextureName = fl.Front.LowTexture;
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fronthigh.Required = fl.Front.HighRequired();
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frontmid.Required = fl.Front.MiddleRequired();
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frontlow.Required = fl.Front.LowRequired();
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frontsector.Text = fl.Front.Sector.Index.ToString();
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frontTextureOffset.SetValues(fl.Front.OffsetX, fl.Front.OffsetY, true); //mxd
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}
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// Back settings
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if(fl.Back != null)
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{
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backhigh.TextureName = fl.Back.HighTexture;
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backmid.TextureName = fl.Back.MiddleTexture;
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backlow.TextureName = fl.Back.LowTexture;
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backhigh.Required = fl.Back.HighRequired();
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backmid.Required = fl.Back.MiddleRequired();
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backlow.Required = fl.Back.LowRequired();
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backsector.Text = fl.Back.Sector.Index.ToString();
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backTextureOffset.SetValues(fl.Back.OffsetX, fl.Back.OffsetY, true); //mxd
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}
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////////////////////////////////////////////////////////////////////////
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// Now go for all lines and change the options when a setting is different
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////////////////////////////////////////////////////////////////////////
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// Go for all lines
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foreach(Linedef l in lines)
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{
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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{
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if(c.CheckState == CheckState.Indeterminate) continue; //mxd
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if(l.IsFlagSet(c.Tag.ToString()) != c.Checked)
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{
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c.ThreeState = true;
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c.CheckState = CheckState.Indeterminate;
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}
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}
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// Activations
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if(activation.Items.Count > 0)
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{
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LinedefActivateInfo sai = (activation.Items[0] as LinedefActivateInfo);
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foreach(LinedefActivateInfo ai in activation.Items)
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if((l.Activate & ai.Index) == ai.Index) sai = ai;
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if(sai != activation.SelectedItem) activation.SelectedIndex = -1;
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}
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// Action/tags
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if(l.Action != action.Value) action.Empty = true;
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if(General.Map.FormatInterface.HasLinedefTag && l.Tag != fl.Tag) tagSelector.ClearTag(); //mxd
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//mxd. Arguments
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argscontrol.SetValue(l, false);
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// Front side checkbox
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if((l.Front != null) != frontside.Checked)
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{
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frontside.ThreeState = true;
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frontside.CheckState = CheckState.Indeterminate;
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frontside.AutoCheck = false;
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}
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// Back side checkbox
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if((l.Back != null) != backside.Checked)
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{
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backside.ThreeState = true;
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backside.CheckState = CheckState.Indeterminate;
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backside.AutoCheck = false;
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}
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// Front settings
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if(l.Front != null)
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{
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//mxd
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if(!string.IsNullOrEmpty(fronthigh.TextureName) && fronthigh.TextureName != l.Front.HighTexture)
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{
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if(!fronthigh.Required && l.Front.HighRequired()) fronthigh.Required = true;
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fronthigh.MultipleTextures = true;
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fronthigh.TextureName = string.Empty;
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}
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if(!string.IsNullOrEmpty(frontmid.TextureName) && frontmid.TextureName != l.Front.MiddleTexture)
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{
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if(!frontmid.Required && l.Front.MiddleRequired()) frontmid.Required = true;
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frontmid.MultipleTextures = true;
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frontmid.TextureName = string.Empty;
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}
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if(!string.IsNullOrEmpty(frontlow.TextureName) && frontlow.TextureName != l.Front.LowTexture)
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{
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if(!frontlow.Required && l.Front.LowRequired()) frontlow.Required = true;
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frontlow.MultipleTextures = true;
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frontlow.TextureName = string.Empty;
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}
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if(frontsector.Text != l.Front.Sector.Index.ToString()) frontsector.Text = string.Empty;
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frontTextureOffset.SetValues(l.Front.OffsetX, l.Front.OffsetY, false); //mxd
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}
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// Back settings
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if(l.Back != null)
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{
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//mxd
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if(!string.IsNullOrEmpty(backhigh.TextureName) && backhigh.TextureName != l.Back.HighTexture)
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{
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if(!backhigh.Required && l.Back.HighRequired()) backhigh.Required = true;
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backhigh.MultipleTextures = true;
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backhigh.TextureName = string.Empty;
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}
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if(!string.IsNullOrEmpty(backmid.TextureName) && backmid.TextureName != l.Back.MiddleTexture)
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{
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if(!backmid.Required && l.Back.MiddleRequired()) backmid.Required = true;
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backmid.MultipleTextures = true;
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backmid.TextureName = string.Empty;
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}
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if(!string.IsNullOrEmpty(backlow.TextureName) && backlow.TextureName != l.Back.LowTexture)
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{
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if(!backlow.Required && l.Back.LowRequired()) backlow.Required = true;
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backlow.MultipleTextures = true;
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backlow.TextureName = string.Empty;
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}
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if(backsector.Text != l.Back.Sector.Index.ToString()) backsector.Text = string.Empty;
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backTextureOffset.SetValues(l.Back.OffsetX, l.Back.OffsetY, false); //mxd
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}
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//mxd
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linedefprops.Add(new LinedefProperties(l));
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}
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// Refresh controls so that they show their image
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backhigh.Refresh();
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backmid.Refresh();
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backlow.Refresh();
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fronthigh.Refresh();
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frontmid.Refresh();
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frontlow.Refresh();
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preventchanges = false;
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argscontrol.UpdateScriptControls(); //mxd
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actionhelp.UpdateAction(action.GetValue()); //mxd
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//mxd. Update some labels
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if(frontside.CheckState != CheckState.Unchecked)
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{
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labelFrontTextureOffset.Enabled = frontTextureOffset.NonDefaultValue;
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}
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if(backside.CheckState != CheckState.Unchecked)
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{
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labelBackTextureOffset.Enabled = backTextureOffset.NonDefaultValue;
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}
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}
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//mxd
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private void MakeUndo()
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{
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if(undocreated) return;
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undocreated = true;
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//mxd. Make undo
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General.Map.UndoRedo.CreateUndo("Edit " + (lines.Count > 1 ? lines.Count + " linedefs" : "linedef"));
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}
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#endregion
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#region ================== Events
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// Apply clicked
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private void apply_Click(object sender, EventArgs e)
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{
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// Verify the tag
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if(General.Map.FormatInterface.HasLinedefTag)
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{
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tagSelector.ValidateTag(); //mxd
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if(((tagSelector.GetTag(0) < General.Map.FormatInterface.MinTag) || (tagSelector.GetTag(0) > General.Map.FormatInterface.MaxTag)))
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{
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General.ShowWarningMessage("Linedef tag must be between " + General.Map.FormatInterface.MinTag + " and " + General.Map.FormatInterface.MaxTag + ".", MessageBoxButtons.OK);
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return;
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}
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}
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// Verify the action
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if((action.Value < General.Map.FormatInterface.MinAction) || (action.Value > General.Map.FormatInterface.MaxAction))
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{
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General.ShowWarningMessage("Linedef action must be between " + General.Map.FormatInterface.MinAction + " and " + General.Map.FormatInterface.MaxAction + ".", MessageBoxButtons.OK);
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return;
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}
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MakeUndo(); //mxd
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// Go for all the lines
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int offset = 0; //mxd
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foreach(Linedef l in lines)
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{
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// Apply chosen activation flag
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if(activation.SelectedIndex > -1)
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l.Activate = (activation.SelectedItem as LinedefActivateInfo).Index;
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// Action/tags
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l.Tag = General.Clamp(tagSelector.GetSmartTag(l.Tag, offset), General.Map.FormatInterface.MinTag, General.Map.FormatInterface.MaxTag); //mxd
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if(!action.Empty) l.Action = action.Value;
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//mxd. Apply args
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argscontrol.Apply(l, offset);
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// Remove front side?
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if((l.Front != null) && (frontside.CheckState == CheckState.Unchecked))
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{
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l.Front.Dispose();
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}
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// Create or modify front side?
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else if(frontside.CheckState == CheckState.Checked)
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{
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// Make sure we have a valid sector (make a new one if needed)
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int index = (l.Front != null ? l.Front.Sector.Index : -1);
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index = frontsector.GetResult(index);
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if((index > -1) && (index < General.Map.Map.Sectors.Count))
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{
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Sector s = (General.Map.Map.GetSectorByIndex(index) ?? General.Map.Map.CreateSector());
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if(s != null)
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{
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// Create new sidedef?
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if(l.Front == null) General.Map.Map.CreateSidedef(l, true, s);
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// Change sector?
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if(l.Front != null && l.Front.Sector != s) l.Front.SetSector(s);
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}
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}
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}
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// Remove back side?
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if((l.Back != null) && (backside.CheckState == CheckState.Unchecked))
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{
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l.Back.Dispose();
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}
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// Create or modify back side?
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else if(backside.CheckState == CheckState.Checked)
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{
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// Make sure we have a valid sector (make a new one if needed)
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int index = (l.Back != null ? l.Back.Sector.Index : -1);
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index = backsector.GetResult(index);
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if((index > -1) && (index < General.Map.Map.Sectors.Count))
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{
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Sector s = (General.Map.Map.GetSectorByIndex(index) ?? General.Map.Map.CreateSector());
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if(s != null)
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{
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// Create new sidedef?
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if(l.Back == null) General.Map.Map.CreateSidedef(l, false, s);
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// Change sector?
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if(l.Back != null && l.Back.Sector != s) l.Back.SetSector(s);
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}
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}
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}
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//mxd. Increase offset...
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offset++;
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}
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// Update the used textures
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General.Map.Data.UpdateUsedTextures();
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// Done
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General.Map.IsChanged = true;
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if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty); //mxd
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this.DialogResult = DialogResult.OK;
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this.Close();
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}
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// Cancel clicked
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private void cancel_Click(object sender, EventArgs e)
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{
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//mxd. Let's pretend nothing of this really happened...
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if(undocreated) General.Map.UndoRedo.WithdrawUndo();
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// Be gone
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this.DialogResult = DialogResult.Cancel;
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this.Close();
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}
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// Front side (un)checked
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private void frontside_CheckStateChanged(object sender, EventArgs e)
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{
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// Enable/disable panel
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// NOTE: Also enabled when checkbox is grayed!
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frontgroup.Enabled = (frontside.CheckState != CheckState.Unchecked);
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}
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// Back side (un)checked
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private void backside_CheckStateChanged(object sender, EventArgs e)
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{
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// Enable/disable panel
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// NOTE: Also enabled when checkbox is grayed!
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backgroup.Enabled = (backside.CheckState != CheckState.Unchecked);
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}
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// Action changes
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private void action_ValueChanges(object sender, EventArgs e)
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{
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int showaction = 0;
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// Only when line type is known
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if(General.Map.Config.LinedefActions.ContainsKey(action.Value)) showaction = action.Value;
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//mxd. Change the argument descriptions
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argscontrol.UpdateAction(showaction, preventchanges);
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if(!preventchanges)
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{
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MakeUndo(); //mxd
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//mxd. Update what must be updated
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argscontrol.UpdateScriptControls();
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actionhelp.UpdateAction(showaction);
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}
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}
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// Browse Action clicked
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private void browseaction_Click(object sender, EventArgs e)
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{
|
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action.Value = ActionBrowserForm.BrowseAction(this, action.Value);
|
|
}
|
|
|
|
//mxd. Store window location
|
|
private void LinedefEditForm_FormClosing(object sender, FormClosingEventArgs e)
|
|
{
|
|
// Save location
|
|
location = this.Location;
|
|
}
|
|
|
|
// Help!
|
|
private void LinedefEditForm_HelpRequested(object sender, HelpEventArgs hlpevent)
|
|
{
|
|
General.ShowHelp("w_linedefedit.html");
|
|
hlpevent.Handled = true;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Linedef realtime events (mxd)
|
|
|
|
private void flags_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo(); //mxd
|
|
int i = 0;
|
|
|
|
foreach(Linedef l in lines)
|
|
{
|
|
// Apply all flags
|
|
foreach(CheckBox c in flags.Checkboxes)
|
|
{
|
|
if(c.CheckState == CheckState.Checked)
|
|
l.SetFlag(c.Tag.ToString(), true);
|
|
else if(c.CheckState == CheckState.Unchecked)
|
|
l.SetFlag(c.Tag.ToString(), false);
|
|
else if(linedefprops[i].Flags.ContainsKey(c.Tag.ToString()))
|
|
l.SetFlag(c.Tag.ToString(), linedefprops[i].Flags[c.Tag.ToString()]);
|
|
else //linedefs created in the editor have empty Flags by default
|
|
l.SetFlag(c.Tag.ToString(), false);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Sidedef reltime events (mxd)
|
|
|
|
private void fronthigh_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo();
|
|
|
|
// Restore values
|
|
if(string.IsNullOrEmpty(fronthigh.TextureName))
|
|
{
|
|
int i = 0;
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Front != null) l.Front.SetTextureHigh(linedefprops[i].Front != null ? linedefprops[i].Front.HighTexture : "-");
|
|
i++;
|
|
}
|
|
}
|
|
// Update values
|
|
else
|
|
{
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Front != null) l.Front.SetTextureHigh(fronthigh.GetResult(l.Front.HighTexture));
|
|
}
|
|
}
|
|
|
|
// Update the used textures
|
|
General.Map.Data.UpdateUsedTextures();
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void frontmid_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo();
|
|
|
|
// Restore values
|
|
if(string.IsNullOrEmpty(frontmid.TextureName))
|
|
{
|
|
int i = 0;
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Front != null) l.Front.SetTextureMid(linedefprops[i].Front != null ? linedefprops[i].Front.MiddleTexture : "-");
|
|
i++;
|
|
}
|
|
}
|
|
// Update values
|
|
else
|
|
{
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Front != null) l.Front.SetTextureMid(frontmid.GetResult(l.Front.MiddleTexture));
|
|
}
|
|
}
|
|
|
|
// Update the used textures
|
|
General.Map.Data.UpdateUsedTextures();
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void frontlow_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo();
|
|
|
|
// Restore values
|
|
if(string.IsNullOrEmpty(frontlow.TextureName))
|
|
{
|
|
int i = 0;
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Front != null) l.Front.SetTextureLow(linedefprops[i].Front != null ? linedefprops[i].Front.LowTexture : "-");
|
|
i++;
|
|
}
|
|
}
|
|
// Update values
|
|
else
|
|
{
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Front != null) l.Front.SetTextureLow(frontlow.GetResult(l.Front.LowTexture));
|
|
}
|
|
}
|
|
|
|
// Update the used textures
|
|
General.Map.Data.UpdateUsedTextures();
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void backhigh_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo();
|
|
|
|
// Restore values
|
|
if(string.IsNullOrEmpty(backhigh.TextureName))
|
|
{
|
|
int i = 0;
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Back != null) l.Back.SetTextureHigh(linedefprops[i].Back != null ? linedefprops[i].Back.HighTexture : "-");
|
|
i++;
|
|
}
|
|
}
|
|
// Update values
|
|
else
|
|
{
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Back != null) l.Back.SetTextureHigh(backhigh.GetResult(l.Back.HighTexture));
|
|
}
|
|
}
|
|
|
|
// Update the used textures
|
|
General.Map.Data.UpdateUsedTextures();
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void backmid_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo();
|
|
|
|
// Restore values
|
|
if(string.IsNullOrEmpty(backmid.TextureName))
|
|
{
|
|
int i = 0;
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Back != null) l.Back.SetTextureMid(linedefprops[i].Back != null ? linedefprops[i].Back.MiddleTexture : "-");
|
|
i++;
|
|
}
|
|
}
|
|
// Update values
|
|
else
|
|
{
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Back != null) l.Back.SetTextureMid(backmid.GetResult(l.Back.MiddleTexture));
|
|
}
|
|
}
|
|
|
|
// Update the used textures
|
|
General.Map.Data.UpdateUsedTextures();
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void backlow_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo();
|
|
|
|
// Restore values
|
|
if(string.IsNullOrEmpty(backlow.TextureName))
|
|
{
|
|
int i = 0;
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Back != null) l.Back.SetTextureLow(linedefprops[i].Back != null ? linedefprops[i].Back.LowTexture : "-");
|
|
i++;
|
|
}
|
|
}
|
|
// Update values
|
|
else
|
|
{
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Back != null) l.Back.SetTextureLow(backlow.GetResult(l.Back.LowTexture));
|
|
}
|
|
}
|
|
|
|
// Update the used textures
|
|
General.Map.Data.UpdateUsedTextures();
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void frontTextureOffset_OnValuesChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo(); //mxd
|
|
int i = 0;
|
|
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Front != null)
|
|
{
|
|
if(linedefprops[i].Front != null)
|
|
{
|
|
l.Front.OffsetX = frontTextureOffset.GetValue1(linedefprops[i].Front.OffsetX);
|
|
l.Front.OffsetY = frontTextureOffset.GetValue2(linedefprops[i].Front.OffsetY);
|
|
}
|
|
else
|
|
{
|
|
l.Front.OffsetX = frontTextureOffset.GetValue1(0);
|
|
l.Front.OffsetY = frontTextureOffset.GetValue2(0);
|
|
}
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
General.Map.IsChanged = true;
|
|
labelFrontTextureOffset.Enabled = frontTextureOffset.NonDefaultValue;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void backTextureOffset_OnValuesChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo(); //mxd
|
|
int i = 0;
|
|
|
|
foreach(Linedef l in lines)
|
|
{
|
|
if(l.Back != null)
|
|
{
|
|
if(linedefprops[i].Back != null)
|
|
{
|
|
l.Back.OffsetX = backTextureOffset.GetValue1(linedefprops[i].Back.OffsetX);
|
|
l.Back.OffsetY = backTextureOffset.GetValue2(linedefprops[i].Back.OffsetY);
|
|
}
|
|
else
|
|
{
|
|
l.Back.OffsetX = backTextureOffset.GetValue1(0);
|
|
l.Back.OffsetY = backTextureOffset.GetValue2(0);
|
|
}
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
General.Map.IsChanged = true;
|
|
labelBackTextureOffset.Enabled = backTextureOffset.NonDefaultValue;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
}
|