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BaseClassicMode.cs
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I keep forgetting that, unlike protected methods, Actions MUST be implemented in derived classes...
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2013-12-26 08:07:40 +00:00 |
BlockMapMode.cs
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BridgeMode.cs
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Bridge mode: some float values were not rounded leading to curve position errors in some cases.
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2013-09-27 10:56:44 +00:00 |
CeilingAlignMode.cs
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Changed mode buttons order in the toolbar.
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2014-01-09 13:09:43 +00:00 |
CurveLinedefsMode.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
DragGeometryMode.cs
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Things are now rendered behind grid and linedefs/vertices when they are dragged.
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2013-12-23 12:02:58 +00:00 |
DragLinedefsMode.cs
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Things are now rendered behind grid and linedefs/vertices when they are dragged.
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2013-12-23 12:02:58 +00:00 |
DragSectorsMode.cs
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Things are now rendered behind grid and linedefs/vertices when they are dragged.
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2013-12-23 12:02:58 +00:00 |
DragThingsMode.cs
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Things are now rendered behind grid and linedefs/vertices when they are dragged.
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2013-12-23 12:02:58 +00:00 |
DragVerticesMode.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
DrawCurveMode.cs
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Sectors mode: selected sectors geometry cache was not updated after undo/redo.
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2013-12-11 08:47:11 +00:00 |
DrawEllipseMode.cs
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Sectors mode: selected sectors geometry cache was not updated after undo/redo.
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2013-12-11 08:47:11 +00:00 |
DrawGeometryMode.cs
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
DrawRectangleMode.cs
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
EditSelectionMode.cs
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Flat textures were loaded incorrectly in some cases.
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2013-12-20 09:24:43 +00:00 |
ErrorCheckMode.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
FindReplaceMode.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
FlatAlignMode.cs
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Renderer now works much faster in 2D modes.
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2013-07-29 08:50:50 +00:00 |
FloorAlignMode.cs
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Changed mode buttons order in the toolbar.
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2014-01-09 13:09:43 +00:00 |
LinedefsMode.cs
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
MakeSectorMode.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
SectorsMode.cs
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
SnapVerticesMode.cs
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Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
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2013-12-17 13:18:44 +00:00 |
ThingsMode.cs
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
TriangulatorMode.cs
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Added source for Tag Range plugin
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2010-08-30 13:51:24 +00:00 |
VerticesMode.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |